can someone do a mod that does the following adds juggernaught sphat clone commando ARC trooper 2-M repulsor tank(replaces ift-x for empire and space battles more like this the republic multi role:v-19 2 lasers+ proton torpedos interceptor:jedi interceptor 2 lasers and 2 missle launchers bomber Arc-170 3 lasers and torpedos transport:laat/i 3 lasers 2 missles 4 composite beam turrets rep units have more armor than sep counter parts sep multi role:vulture 4 lasers interceptor:tri-droid 1 heavy laser 3 lasers bomer: same transport:same sep units r faster than rep counterparts rebels multi role: x-wing 4 lasers and 2 torpedos interceptor: a-wing 2 lasers and 2 missles bomber:y-wing 2 lasers 2 ion cannons and torpedos transport:laat/i same as the rep 1 reb units have more armor than imp counterparts imp multi role:TIE fighter 2 lasers interceptor:TIE interceptor 4 lasers bomber:TIE Bomber 2 lasers and torpedos transport:same imp units have more speed than reb counterparts
The juggernaut would replace the AT-TE and the sphat is such a big cannon it would'nt fit in a map (The sphat does't even exist). The juggernaut could be put on Kashyyk as well. An additional idea: put wookie cattamaran on Kashyyk.
what do u mean it doesnt exist of course it exists we all saw it in AOTC
[COLOR=black]The sphat model doesn't exist for BF2. What is AOTC? SPHAT's are HUGE.[/COLOR][COLOR=black] They wouldn't fit into a map without the SPHAT being a map (would be cool).[/COLOR] -LastJedi
aotc attack of the clones and u could scale down the sphat to fit in the map and couldnt u just model a sphat and it would be cool for snipers that have just uber long ranged blasters like the time in clone wars when muun 10 got attacked by droid snipers but there snipers were rapid fire and on rots the clone scouts had long ranged blaster rifles for sniping
the delta-7 interceptor is already in the assets, you just have to add it to your own map, you cant replace vehicles in maps that are already compiled. aslo i converted a v-19 to SWBF2 from a JA map object, i animated it and all but i just havnt made the collisions and lowrez objects. a juggernaught was made but the wheels werent able to bounce around like you think so they werent able to make it work correctly. the sphat is way too large and just wouldnt fit in a map, it would look retarded.
i only wanted that each faction has advantages like the movies empire and seps liked quanity but their units were crap and reb and reps liked quality so their units were stronger but less in numbers
shack360;3518547 juggernaught sphat clone commando ARC trooper 2-M repulsor tank(replaces ift-x for empire)
Actually... juggernaught (being made I think...) sphat (ummm...is it the Self-Propelled Heavy Artillery?) clone commando (its already done, in the SWBFI conversion pack and Agamar:forest) ARC trooper (I think i saw this on GT with the Hypori map. That map was created long ago) 2-M repulsor tank (dunno...?)
Something about the GCW ships: TIE's have no shields and there are more of them. Rebel ships have shields and there are less of them. -LastJedi
well im not sure u can do shields but more armor can replace that and ties were crap they were just VERY VERY VERY fast. and yes sphat are self propelled heavy artillery and how bout spmat http://starwars.wikia.com/wiki/SPMA-T