Noob Help please... -1 reply

Please wait...

3dgfan1295

Slightly cooler than a n00b

50 XP

20th January 2008

0 Uploads

32 Posts

0 Threads

#1 10 years ago

I'm new to this whole mapping thing. I got the tools, and they work fine. I made a little test world, and went to the data/ABC file and all that crap and got to the ZeroEditor. I went in and did some simple changes, played with the terrain and colors mostly, saved it, and ran the game. However, when I ran the map through the game, IT showed up as the large flat land with the default grass texture on it. Help please? What directory am I supposed to put that .wld file in?




trainmaster611

Ride the train

50 XP

13th February 2007

0 Uploads

243 Posts

0 Threads

#2 10 years ago

You are supposed to munge again before you play it in game. Munge it from within the data_ABC folder.




Guest

I didn't make it!

0 XP

 
#3 10 years ago

Like tranmaster said go to c/bf2modtools/Your map name/Build/ and click munge thats it:)




3dgfan1295

Slightly cooler than a n00b

50 XP

20th January 2008

0 Uploads

32 Posts

0 Threads

#4 10 years ago

Thanks...that solves that problem. I'm sure I'll have more in the future. Until then, Cheers.