hi, i have 2 comand posts, cp4 and cp5 cp4 is cis, cp5 is rep. i edited the lua doc so that it is in accordance with the map (only cp4 and cp5). i have a total of 7 spawn nodes around each command post (7 around rep, and 7 around cis). the command posts are set up so one is team 1, and the other is team 2. but when i try to play it, (it does not crash) but the ai fails to spawn, so it's just me running around. any help plz. ps i also have a death region at the bottem of a pit the goes as low as possible, but it does to work, it is set to death region type is is name "deathpit". do i need to specify that in the lua doc somewhere. thanks for your help:)
You did not connect them, the cp has some options look for the one called spawnpath, type in there cp4_spawn or cp5_ spawn according to which one you want and rename those paths to cp4_spawn and cp5_ spawn, then munge and you will have ai spawning at the cps.
i already did that. look at this
I have the same probleme and it hapenned to me before ... just try to test if it works without and all and if not its something else... u could do a clean and see if there is an error there
Do the AI spawn at other cps? And did you name the paths correctly?
That happens to me alot for some reason i have no clue why.When it does happen I add a cp that dosent belong to a team and it workss(like capturable cp) i have no clue what this problem is though.
I have had this too it's either something spelled wrong or something that doesn't exist.