AI not spawning. -1 reply

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SinlgeClick

I'm too cool to Post

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20th June 2008

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#1 10 years ago

hi, i have 2 comand posts, cp4 and cp5 cp4 is cis, cp5 is rep. i edited the lua doc so that it is in accordance with the map (only cp4 and cp5). i have a total of 7 spawn nodes around each command post (7 around rep, and 7 around cis). the command posts are set up so one is team 1, and the other is team 2. but when i try to play it, (it does not crash) but the ai fails to spawn, so it's just me running around. any help plz. ps i also have a death region at the bottem of a pit the goes as low as possible, but it does to work, it is set to death region type is is name "deathpit". do i need to specify that in the lua doc somewhere. thanks for your help:)




bobfinkl

Tie fighter ace

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9th May 2008

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#2 10 years ago

You did not connect them, the cp has some options look for the one called spawnpath, type in there cp4_spawn or cp5_ spawn according to which one you want and rename those paths to cp4_spawn and cp5_ spawn, then munge and you will have ai spawning at the cps.




SinlgeClick

I'm too cool to Post

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20th June 2008

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#3 10 years ago

i already did that. look at this cp5.jpg




philomen

new mapper :D

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21st June 2008

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#4 10 years ago

I have the same probleme and it hapenned to me before ... just try to test if it works without and all and if not its something else... u could do a clean and see if there is an error there




bobfinkl

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9th May 2008

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#5 10 years ago

Do the AI spawn at other cps? And did you name the paths correctly?




xXxDimmuBorgir13xXx

heyheyheyheyhey

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29th April 2008

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#6 10 years ago

That happens to me alot for some reason i have no clue why.When it does happen I add a cp that dosent belong to a team and it workss(like capturable cp) i have no clue what this problem is though.




bobfinkl

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#7 10 years ago

I have had this too it's either something spelled wrong or something that doesn't exist.