Got Jedi, but Got Damage? -1 reply

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Guest

I didn't make it!

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#1 11 years ago

Why won't the standard lightsaber attack actually do damage? The saber throw and other force stuff work...but the standard slash-n-hack won't do damage.




Darth_Vader_00M_9

As a Rebel said "Die die die!"

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18th November 2006

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#2 11 years ago

Well that's very odd indeed




SlugMantheAlmighty

Aka Snork

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3rd February 2007

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#3 11 years ago

Do you have the combo file for the lightsaber?




Fiminopter

Check the appropriate box

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21st January 2006

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#4 11 years ago

You probably need to fill in some memory pools. If it's a space map just add the following in the MAP_cmn script right before you see "function SetupUnits()"

SetMemoryPoolSize ("ClothData",20) SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo

If it's land....then it should already be there.