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#1 9 years ago

hI!

the Commander_Cody_ByMajin have a folder called SOUND, this folder contains files Sound dc-15carbine, how i put this sounds in a weapon (example: pistol)? to this sounds run in the game? i need easy tutorial, i don't know much about this :(

sorry, my english is very poor...




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#2 9 years ago

help me please :(




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#3 9 years ago

Check out the GT tutorial, it explains how to add sounds very well.




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#4 9 years ago

thanks! but i don't understand, the tutorial is of world sound, do you know make this(put custom sounds in weapons)?




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#5 9 years ago

Hmmmm....I know it's possible (DC-15, anyone?) but I've never looked into it myself. I suppose there's a tutorial on GT somewhere. In fact, why don't you try adding the sound in like that tutorial says, and then reference it in the weapon's odf's SOUND section?




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#6 9 years ago

i used this tutorial -= Gametoast.com =- • View topic - Mini-Tut on How to Add Custom Sounds to SWBF II Maps (FAQ) i put in weapon.odf the name of the sound how the tuto indicated, but it don't ''run'', errors in PC_mungelog:

soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_SEL\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_SEL\Sound\shell\shell.sfx soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_SEL\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_SEL\Sound\shell\shell.sfx soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_SEL\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_SEL\Sound\shell\shell.sfx