I've been experimenting with add-on meshes (where you tell the ODF to attach mesh x to bone y on the model, like Geonosian, and Wookie ODFs use), and have even successfully made some of my own. But I cant figure out how to add more then one add-on mesh to a unit.
How can I do this? Can it even be done?
If you know how, sample ODF script would be appreciated.
You cannot use multiple addon meshes if you are using them as a traditional addon mesh (e.g. those in the Geonosian or Wookiee). You can manually attach the MODL chunks from a .msh file to another .msh file with a hex-editing utility. There are several tutorials for this technique on Gametoast.
I was afraid you were going to say just that. And with my xsi exporting on the frits(some activx problem) that looks like my only option.
I just wish hex-editing the meshes weren't so complex(sigh).
But enough of my grumbling, thank you for the info I'll go bite the bullet now.