Looking for multiple add-ons -1 reply

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verncoleman

I'm too cool to Post

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16th November 2010

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#1 8 years ago

I've been experimenting with add-on meshes (where you tell the ODF to attach mesh x to bone y on the model, like Geonosian, and Wookie ODFs use), and have even successfully made some of my own. But I cant figure out how to add more then one add-on mesh to a unit.

How can I do this? Can it even be done?

If you know how, sample ODF script would be appreciated.

Thanks, Vern




Maveritchell

SWBFFiles SA

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14th September 2007

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#2 8 years ago

You cannot use multiple addon meshes if you are using them as a traditional addon mesh (e.g. those in the Geonosian or Wookiee). You can manually attach the MODL chunks from a .msh file to another .msh file with a hex-editing utility. There are several tutorials for this technique on Gametoast.




verncoleman

I'm too cool to Post

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16th November 2010

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17 Posts

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#3 8 years ago

I was afraid you were going to say just that. And with my xsi exporting on the frits(some activx problem) that looks like my only option.

I just wish hex-editing the meshes weren't so complex(sigh).

But enough of my grumbling, thank you for the info I'll go bite the bullet now.

Vern