Hello forum, I'm new here and I think everybody have a map editor because there are so many maps and questions for maps but when I search by google for a map editor I don't find a map editor so can you give me a link or tipp please:confused::bows: LOGGER ________________________________ oh no my text is too long
you should download the BF modtools you can download them from filefront just search on Mod tools. in these modtools is a map editor called Zeroeditor. Welcome to these forums Logger!
Oh thank you very much I will make a lots of maps now:)
or not:( I'm too stupid to makes objects in the world I click on objects but than I don't know how I can put it in the world (I have already a world but without objects only the heigh-...) so can you help me (schonwieder) and say me how I can put the objects in?? I Have a lot of questions I Know.:confused:
Now I have a world but it hasn't got any objects :( I don't know how I can find them
The objects can be found three ways.
#1 - Making your own. This would require you have moddeling experience in XSI. #2 -Getting models from a friend or downloading them (I don't suggest this until you know what you're doing). #3 - Getting them from the assets. Of course this is the most easy way to get them.
Go to C:\BF2_Modtools\assets\worlds Then select the world you want assets to (lets say you want coruscant's assets). Open up the cor1 folder and copy the three folders (ODF, MSH and world1) paste them in your map directory : C:\BF2_Modtools\dat_MAP\worlds\world1
(I think these are the correct directories, I'm not completely sure, since I'm going off of memory for this, so don't hunt me down and kill me)
Thank you very much Fiminopter. Now I can build maps. ___________________________ Logger ps: cool pic from yoda:cool::)
How I can take commandoposts in the world i don't find them in the ODF, MSH or World 1 folder and the verhicles, i can't find them, too. I know I have a lot of questions. :confused::cya: _________________________ Logger
I'm new to modding as well, but i think I can help you (I may be wrong). Your map all ready starts out with four cp's. Near the top of the editor there is something called active layer (I think). Change it to "conquest" and the cp's should appear in your objects list. Click on one, and it will turn blue on your map. Finding it might be hard, but if you hold down "c" three axes will come out (they are green, red, and blue) and you will be able to find it easier. Those axes function the same way as they do for other objects, each one corresponding to a different button on your mouse so you can move the object.