.MSH Model.....Just not...working:( -1 reply

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xXxDimmuBorgir13xXx

heyheyheyheyhey

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29th April 2008

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#1 10 years ago

K so ive made my object in Wings 3d , (you can save as .msh before someones asks:). Any ways like I was saying I made my object in the modeling program then just to be sure that its saving as the .msh that battlefront reads I put my object into Bconstructer and save it as the .MSH thats avalible in that program then save it.Then I make my .ODF, I knew what I was doing so theres no problem with that, after I go into my world and make an ODF and MSH folder, put the right files in the right folder MSH in MSH and ODF in ODF.When thats all good and ready I munge it so it will do my objects so they will show up,then.....well...at first i went into Zereditor and tryed to place my object and it crashed...tried couple more time...thought it would work.....it diden't.So I made another object, just incase it was something I messed up on,on my first one..did everything and when I munged this time I went back and read what was going on(cause I was bored) and I realized that it wasen't even munging my .MSH for my object,now im here writing this, and hoping somone can help me out. So if you read through my problem/story and you have a fix for my object problem please help...if you can:D:D.

:)Thanks in advance.:)




battlefront conquer

less work and more explosions

50 XP

9th November 2005

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#2 10 years ago

sorry but you have to use sofimage, and the exporter, otherwise it isn't going to work...:(




xXxDimmuBorgir13xXx

heyheyheyheyhey

50 XP

29th April 2008

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#3 10 years ago

well that just sucks....but thanks for the reply I would get XSI but my internet...just aint the greatest...im guessing about 3 days for that to download....meh ill just go to my friends and put it on a cd..anyways thanks:D