Please help model -1 reply

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DemonPastry

Im the Sith Lord

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26th August 2008

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#1 10 years ago

Can someone tell me how to change the model and sound a weapon makes?




black9_knight

I want to be like the Admins

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14th June 2008

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#2 10 years ago
DemonPastry;4602192Can someone tell me how to [COLOR=Red]change the model[/COLOR] and sound a weapon makes?

huh?

[WeaponClass] ClassParent = "com_weap_inf_bowcaster" GeometryName = "all_weap_inf_bowcaster.msh"

[Properties] GeometryName = "all_weap_inf_bowcaster" HighResGeometry = "all_1st_weap_inf_bowcaster"

//****************************************************** //*************** CHARGE STATES **************** //******************************************************

ShotsPerSalvo = 7 ShotPatternCount = 7 ShotPatternPitchYaw = "0.0 0.0" ShotPatternPitchYaw = "0.0 -0.7" ShotPatternPitchYaw = "0.0 0.7" ShotPatternPitchYaw = "0.0 -1.4" ShotPatternPitchYaw = "0.0 1.4" ShotPatternPitchYaw = "0.0 -2.1" ShotPatternPitchYaw = "0.0 2.1"

OrdnanceName = "all_weap_inf_bowcaster_ord"

[COLOR=Red]FireSound = "all_weap_inf_bowcaster_fire" ChargeSound = "all_weap_inf_bowcaster_charge"[/COLOR] ChargeSoundPitch = "0.05"

NextCharge = 0.95 ShotsPerSalvo = 1 ShotPatternCount = 1 OrdnanceName = "all_weap_inf_bowcaster_ord_high"

[COLOR=Red]FireSound = "all_weap_inf_bowcaster_fire" ChargeSound = "all_weap_inf_bowcaster_charge"[/COLOR] ChargeSoundPitch = "0.05"

//****************************************************** //*************** SOUND **************** //******************************************************

[COLOR=Red]FireSound = "all_weap_inf_bowcaster_fire" FireEmptySound = "com_weap_inf_ammo_empty" FireLoopSound = "" ReloadSound = "com_weap_inf_reload_med" ChargeSound = "all_weap_inf_bowcaster_charge" ChargeSoundPitch = "0.05" ChangeModeSound = "com_weap_inf_equip_med" WeaponChangeSound = "com_weap_inf_equip_med" JumpSound = "com_weap_inf_rifle_mvt_jump" LandSound = "com_weap_inf_rifle_mvt_land" RollSound = "com_weap_inf_rifle_mvt_roll" //ProneSound = "com_weap_inf_rifle_mvt_lie" SquatSound = "com_weap_inf_rifle_mvt_squat" //StandSound = "com_weap_inf_rifle_mvt_getup"[/COLOR]

That is all the stuff in the bowcaster odf that has to do with sound.




DemonPastry

Im the Sith Lord

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26th August 2008

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#3 10 years ago

cool thanks now can somone tell me where the weapon files are and how to changethe model




vampire_lord

GF makes me horny

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4th February 2008

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#4 10 years ago

GeometryName are the MSH files you need to change models, look for them on any side MSH folder depending on what do you want, you will need theri textures as well, same folder.

Sound files are a little more complicated, if they are not in the proper SIDE.LVL file you'll get no sound at all.




DemonPastry

Im the Sith Lord

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#5 10 years ago

where is the side folder and do you have to use the mod tools to change models?




086goinfast

NObama

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7th March 2006

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#6 10 years ago
DemonPastry;4603965where is the side folder

Its in the _LVL_PC section of the game directory.

and do you have to use the mod tools to change models?

Thats why they call them mod tools lol.




black9_knight

I want to be like the Admins

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14th June 2008

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#7 10 years ago
086goinfast;4605134Its in the _LVL_PC section of the game directory.

no it's in the data_ABC and then the sides folder. (ABC is 3 letter map name)




DemonPastry

Im the Sith Lord

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26th August 2008

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#8 10 years ago

thanks but I cant use the mod tools because I have the dvd version of the game.




bobfinkl

Tie fighter ace

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9th May 2008

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#9 10 years ago

Yes you can, it only disallows you from using the debug version of the modtools (although I'm pretty sure there's a fix for that somewhere) you can still mod without any trouble (other than the usual bugs and such that plague all modders).




DemonPastry

Im the Sith Lord

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26th August 2008

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#10 10 years ago

well it keeps asking me for disc 1 and when I put in the dvd It continues to ask for disc 1




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