First the question... I can't find any other unit besides Jedi/Hero who states how much health they have.
But is it enough by declaring the other unit's classes like trooper and support to give them their default health cap?
If not, please tell me what's the average for every class or where do I exactly find all default parameters per class.
Second, I need three beta testers who can test my tuned-up arsenal for the Super Battle Droid who is about to become the Officer class in my maps.
Contact me by PM or in this thread, there are no new models, just plain ODFs and stats, so it must be an easy task, I just wanna know if those weapons are enough to make players a little more interested in both officer classes and the Super Battle Droid. (JBA players hate to use the CIS, so it looks like nobody likes droids).
Ill be more than gladly to help beta test.
Check the class parent of your units to find where the amount of health is and change it from there, or if you can't find it or want all the sides health to be different just copy and paste it from another units odf and adjust it to how you want it.
Thanks bobfinkl but that's the problem, I can't find any parent ODF aside from the jedi having the MaxHealth parameter, and that's quite strange because I thought a Common folder would have at least one.
All the rep_inf_default_****** have the MaxHealth parameter. (If ****** is the unit's name). [Off-topic] Haven't visited FileFront in ages...maybe I should visit more often.[/Off-topic]
I don't have a com_inf_**** either so I just copy and paste the line from the droidekas odf and edit it, works the same as it would for the com_inf_**** except you can make all the units have different health.