Vehicles ... plz help -1 reply

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philomen

new mapper :D

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21st June 2008

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#1 10 years ago

ok I've read all of the getting started document and it only says how to add the name in the spawn thing with the ZE object tabs ... I want to pu somme snailtanks,atte, and maybe laat and spider I really need to know what to do in the lua and all plz .. my map is almost done thats the only thing missing ... + in an1 knows how to get barriers underground plz tell me :) thx in advance:rofl:




bobfinkl

Tie fighter ace

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9th May 2008

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#2 10 years ago

Well first go in the lua scroll down to where is says ReadDataFile and below that for each one you will see a list of characters odfs, put in the vehicles odfs there, and put the same name for the vehicles spawn in ZE, if you need this in more detail just say so.




philomen

new mapper :D

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#3 10 years ago

i've already tried that and it doesn't work ...




philomen

new mapper :D

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21st June 2008

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#4 10 years ago

do i need to specify in an other place if it is tread,walker ... ect ?




bobfinkl

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#5 10 years ago

find this and change the highlighted area in your ABCc_con.lua ReadDataFile("SIDE\\cis.lvl", "cis_inf_rifleman", "cis_inf_rocketeer", "cis_inf_engineer", "cis_inf_sniper", "cis_inf_officer", "cis_inf_droideka", "cis_hero_darthmaul", "cis_tread_snailtank") and when you go to ZE put a vehicle spawn it should look like a little arrow when placed, select it, press page dwn, look for classcisdef, and in the box below it type in cis_tread_snailtank. now save this go to _BUILD click on visual munge and you will see several options in the drop down box where it says sides click on it and click everything, now click munge and wait for it to finish, once done munging run BF2 and it should have the snailtank where you placed it.




philomen

new mapper :D

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21st June 2008

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#6 10 years ago

wow thx againg :P




bobfinkl

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#7 10 years ago

Your welcome, glad I could help:D.