Where to save to? -1 reply

Please wait...

xdragon

Staff Sergent X-Dragon-IGF

50 XP

9th February 2006

0 Uploads

38 Posts

0 Threads

#1 12 years ago

After making a map with the zero editer, where do i save it to? when I run my maps on bf2, all I get is a flat map with 4 cps, all on opposite sides of the map.




Mr. Burger

Zaaaap!

50 XP

16th October 2005

0 Uploads

781 Posts

0 Threads

#2 12 years ago

Have you followed the "Getting Started" document? Saving the *.wld file from Zeroeditor just saves the world file - this should be in:

C:\BF2_ModTools\data_***\Worlds\***\world1\*.wld After saving the world you have to munge it from \data_***\_BUILD\Modtools VisualMunge.exe This places your map in the \addon\ folder. Sorry if you knew this already, but I didn't know exactly what you were after ;)




xdragon

Staff Sergent X-Dragon-IGF

50 XP

9th February 2006

0 Uploads

38 Posts

0 Threads

#3 12 years ago

Thank you.




xdragon

Staff Sergent X-Dragon-IGF

50 XP

9th February 2006

0 Uploads

38 Posts

0 Threads

#4 12 years ago

When I use the munger (yes, from the correct locations) the name of the world i created does not appear in the drop-down menu. [ 1. Yes, I know i am a noob 2. I am sorry for wasting your time 3. I know my questions are probaly noob questions 4. The documentation did not seem to give much detail /]




Mr. Burger

Zaaaap!

50 XP

16th October 2005

0 Uploads

781 Posts

0 Threads

#5 12 years ago

Strange...have you checked the addon folder to see if your map is intact there?




xdragon

Staff Sergent X-Dragon-IGF

50 XP

9th February 2006

0 Uploads

38 Posts

0 Threads

#6 12 years ago

Ah I got it now. But now, I save to the correct place, I munge it and it says its fine and dandy, but now when i play the level in the game, It ends up just a flat ground with 4 cps, all opposite. (then aftere a while of trying to fix it, it turns up when i run the level, when i try to spawn it wouldnt let me, and the map just flashes red and blue. WTF?)