Can someone create a full turtorial on... -1 reply

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turbotails23

The Internet ends at GF

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24th September 2006

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#1 11 years ago

Can someone create a full turtorial on using the max2almo plugins? and when I say full, I mean a step by step with pictures INCLUDING steps like placing the plugins, ect. Ive seen some partial ones, but they are not to much help. And now that I have spent well over 56 hours downloading this 3ds max 9 program, I expect to gain interest on my 56 hours. And, on another note, we have been getting questions about it from people, including me. ********************************************************* By the way, I keep getting an error that states the plugin could not initialize. Any thoughts?




DarthArbiter

-_-_-

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21st June 2006

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#2 11 years ago

Well, the plugins are for 6, 7, and 8 (whether or not they actually work for all of them is not the point). You say you have 9. That would be your problem.




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#3 11 years ago

I would also be very grateful to anybody that would create a start to finish tutorial on creating a model, and putting it in game. There are so few modelers in this community, we would all benefit from more quality mods that included fresh models. I can do just about everything from add units, factions, GC, story mode scripting, some .lua scripting, icons, sounds, and more. Just have never messed around with modeling.

I have 3ds max 7, and I'm somewhat familar with it. Again my modelling experience is limited.