Can someone tell me if this is right? -1 reply

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xanofar

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15th April 2008

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#1 10 years ago

I recently added some uglies to my personal mod, when I noticed that the X-wing's skin looks like crap. I'm wondering if perhaps one of the skin files from one of the uglies accidentally affected the regular X-wing, or if it's supposed to look like this:

XwingSkin.jpg




Stewie VIP Member

This title will fit in he

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25th October 2005

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#2 10 years ago

Looks like your UV mapping is buggered.


pPpYdZ8.png



Filo

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23rd August 2007

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#3 10 years ago

Lol, I got the same thing, but I didn't change anything when that happened - I thought I can't help it and get used to it ;p




Daft_vader2

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3rd January 2007

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#4 10 years ago

You're probably right about the Skin files, Try and see if there is a 'RV_Xwing.dds' in your textures folder.




xanofar

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#5 10 years ago
Daft_vader2;4535967You're probably right about the Skin files, Try and see if there is a 'RV_Xwing.dds' in your textures folder.

Yup, that was the problem. The weird thing is, after I removed it, I checked all the Uglies, and they all looked the same as they had before. I wonder why it was there with them to begin with?




Guest

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#6 10 years ago

hey, i just wanna ask... how did you get the units from your mod into the map editor?:confused:




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#7 10 years ago

The Map Editor will only use units that are in SWFOC\data\ folder, or those in the .meg files. It will not read from the mod directory. If you want to use a mod to create a map you need to copy the mod into the swfoc\data\ folder.




xanofar

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#8 10 years ago
Sidious Invader;4553779The Map Editor will only use units that are in SWFOC\data\ folder, or those in the .meg files. It will not read from the mod directory. If you want to use a mod to create a map you need to copy the mod into the swfoc\data\ folder.

Yup yup. I don't really use mods anymore, I just keep adding stuff I like here and there to my own personal mod, but I keep it all *very* well organized (something that took me about four separate tries to achieve).

Personally, I prefer things this way, since I can check whether or not I like a model's design or a unit's alternate skin almost instantly.




Guest

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#9 10 years ago

kk thank you:) unless:mad: you mean like XML goes in SWEAWFOC/data/XML and models in SWEAWFOC/data/art/models if you mean that im going to kill you all :D I -I--- I /\ >--I-:bawl: i hope the spacing tricks works or this'l look like crud




xanofar

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#10 10 years ago
Mcmonkey!!!!;4558047kk thank you:) unless:mad: you mean like XML goes in SWEAWFOC/data/XML and models in SWEAWFOC/data/art/models if you mean that im going to kill you all :D I -I--- I /\ >--I-:bawl: i hope the spacing tricks works or this'l look like crud

I have no idea what you said, but it vaguely reminded me of GlaDOS from Portal when she's going crazy because she's half destroyed. "I-I-I-I!!... I DON'T NEED THAT! Two plus two equals... Ten! IN BASE FOUR. I'M FINE!" :P