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general_kerr

(Couldn't find a title)

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14th February 2007

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#11 10 years ago

Im still working on the one, ill take a look at yours next weekend when i have time again... i hope i can finish this before monday.




mbmcdon

GF makes me horny

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13th July 2010

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#12 10 years ago

Nice looking ship. I like it. It looks like a ZC type ship to me, but thats just my opinion. If someone makes the battledroid that would be awesome. There aren't that many new ground units out there compared to space units.




Geroenimo

Dread thinks I'm a special person

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11th April 2010

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#13 10 years ago

Nope, I hope someone can do that. A new droid would be awesome. But that's just my oppinion. ;)




general_kerr

(Couldn't find a title)

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#14 10 years ago

oh,,, by look i meant it literally... i dont do things that walk. (you dont want me to)

in other news, i mostly finished the jeedai ship, open to criticism but i dont have time to do anything more to it.

may i free release it?

Spoiler: Show

This is not a mod, just a model with the code I used for testing. Was My weekend project between homework so i didn't have time to do more to it, and suggestions appreciated though.

### REAPER COMMAND SHIP ###

CREDITS:

Engine Glows: Petroglyph

Original Concept: Jeedai Concept art. image - Jeedai - Mod DB http://media.moddb.com/images/members/1/379/378886/REAPER0001.jpg

Model: General_Kerr QuickGames - Never did fix or finish this...

Skin: General_Kerr/Petroglyph. *MAPPED TO ARC HAMMER SKIN*

No Icon Included, Model does not include Breakoff props, Blasts, or particles. Turret do not move.

## THE ORIGINAL .MAX FILE IS INCLUDED (Max 8) FEEL FREE TO SCREW AROUND WITH IT ### (The turrets are separated into

elements already so by using edit mesh,element mode, And Detach you can rig them.

Hardpoints List:

(Example Coding Does Not Use All Of These)

Not All Hardpoints need coded in (Shield generator Locations, For Example.)

Hardpoints:

(Engine Hardpoints For 3 Engines)

HP_E_1 HP_E_2 HP_E_3

(Alternate Engine Hardpoints, for only Two Engines)

HP_E1_1 HP_E_3

(Unique Hardpoints, Hangars, Shields, ETC) Hangars: SPAWN00 SPAWN01

Shield gen Locations: COMMAND (In Bridge) SPINE1 (On Top Spine) SPINE2 SPINE3 USPINE1 (On Bottom Spine) USPINE02

WEAPONS!: ( attachname -fire bone a -fire bone b -fire bone c - Optional

If no fire bones listed then use the attachname in both fire bone fields.

All Attachnames could substute for Firebones. )

BIGGUN -BIGGUNFP1 -BIGGUNFP2 -BIGGUNFP3 ~Note: Recommend Small Firecone

CENTATURRET -CENTAFP1 -CENTAFP02 ~Note: Recommend Large Firecone, Horrizontal Only.

REARTURRET -REARTURFP1 -REARTURFP02 ~Note: Recommend Large Firecone, Horrizontal Only.

SIDETURRETLEFT -STURL1 -STURL2 ~Note: Recommend Large Firecone, Horrizontal Only.

SIDETURRETRIGHT -STURR1 -STURR2 ~Note: Recommend Large Firecone, Horrizontal Only.

FRONTTURRET00 ~Note: Recommend Large Firecone.

FRONTTURRET01 ~Note: Recommend Large Firecone.

FRONTTURRET02 ~Note: Recommend Large Firecone.

FRONTTURRET03 ~Note: Recommend Large Firecone.

(Command Colum Hardpoints, Usable For Weapons or anything else.)

CC00 to CC09 ~Note: All Pointing forward.

Spoiler: Show

HARD_POINT_WEAPON_ION_CANNON Yes Yes TEXT_WEAPON_IONCANNON 225.0

Large_Explosion_Space Unit_Hardpoint_Ion_Death

SIDETURRETLEFT HP_Ir4680ONr7e69675989000_r6780COLL STURL1 STURL1 360.0 100.0 Proj_Ship_Ion_Cannon_Large 3.0 6.0 4 0.4 1000.0 Unit_Ion_Fire

Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 30.0 Frigate, 18.0 Capital, 25.0 Super, 1.0

HARD_POINT_WEAPON_ION_CANNON Yes Yes TEXT_WEAPON_IONCANNON 225.0

Large_Explosion_Space Unit_Hardpoint_Ion_Death

SIDETURRETRIGHT HP_Ir4680ONr789000_r6780COLL STURR1 STURR2 360.0 100.0 Proj_Ship_Ion_Cannon_Large 3.0 6.0 4 0.4 1000.0 Unit_Ion_Fire

Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 30.0 Frigate, 18.0 Capital, 25.0 Super, 1.0

HARD_POINT_WEAPON_MISSILE Yes Yes TEXT_WEAPON_CONCUSSIONMISSILE 150.0

Large_Explosion_Space_Empire Unit_Hardpoint_Missile_Death

REARTURRET HP_F_Con4345743578584567M00_COLL REARTURFP1 REARTURFP02 REARTURRET 370.0 120.0 Proj_Ship_Concussion_Missile 3.0 6.0 3 2 1400.0 Unit_Missile_Fire

HARD_POINT_WEAPON_MISSILE Yes Yes TEXT_WEAPON_CONCUSSIONMISSILE 250.0

Large_Explosion_Space_Empire Unit_Hardpoint_Missile_Death

CENTATURRET HP_F_Con4358456357iedgh7M00_COLL CENTAFP1 CENTAFP02 CENTATURRET 370.0 120.0 Proj_Ship_Concussion_Missile 3.0 6.0 3 2 1400.0 Unit_Missile_Fire

HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_MASS_DRIVER 160.0

Large_Explosion_Space Unit_Hardpoint_Laser_Death

BIGGUN BIGGUN

Damage_Mass_Driver_Space BIGGUN BIGGUN 25.0 20.0 Proj_Vengeance_Mass_Driver 1.0 4.0 10 0.3 1150.0 Unit_Anti_Air_Fire

Fighter, 5.0 Bomber, 5.0 Transport, 5.0 Corvette, 1.0 Frigate, 5.0 Capital, 7.0 Super, 5.0

HARD_POINT_SHIELD_GENERATOR Yes Yes TEXT_SHIELD_GENERATOR_HARDPOINT 175.0

Large_Explosion_Space_Empire Unit_Hardpoint_Shields_Death

COMMAND HP_M-C_4e678936COLL HARD_POINT_SHIELD_GENERATOR Yes Yes TEXT_SHIELD_GENERATOR_HARDPOINT 175.0

Large_Explosion_Space_Empire Unit_Hardpoint_Shields_Death

SPINE2 HP_M-C468765_4e678936COLL HARD_POINT_SHIELD_GENERATOR Yes Yes TEXT_SHIELD_GENERATOR_HARDPOINT 175.0

Large_Explosion_Space_Empire Unit_Hardpoint_Shields_Death

USPINE02 HP_M-C468765843355468796_4e678936COLL

HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_LASERCANNON 160.0

Large_Explosion_Space Unit_Hardpoint_Laser_Death

FRONTTURRET00 HP_B-L487473_COLL

Damage_Corellian_Corvette FRONTTURRET00 FRONTTURRET00 275.0 160.0 Proj_Ship_Large_Laser_Cannon_Red 1.0 4.0 6 0.2 1150.0 Unit_Rebel_Ship_Laser_Fire

Fighter, 5.0 Bomber, 5.0 Transport, 5.0 Corvette, 1.0 Frigate, 15.0 Capital, 70.0 Super, 15.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_LASERCANNON 160.0

Large_Explosion_Space Unit_Hardpoint_Laser_Death

FRONTTURRET01 HP_B-L487476378d75yht6965j63_COLL

Damage_Corellian_Corvette FRONTTURRET01 FRONTTURRET01 275.0 160.0 Proj_Ship_Large_Laser_Cannon_Red 1.0 4.0 6 0.2 1150.0 Unit_Rebel_Ship_Laser_Fire

Fighter, 5.0 Bomber, 5.0 Transport, 5.0 Corvette, 1.0 Frigate, 15.0 Capital, 70.0 Super, 15.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_LASERCANNON 160.0

Large_Explosion_Space Unit_Hardpoint_Laser_Death

FRONTTURRET02 HP_B-L487476duko76378965j63_COLL

Damage_Damage_Acclamator FRONTTURRET02 FRONTTURRET02 275.0 160.0 Proj_Ship_Large_Laser_Cannon_Red 1.0 4.0 6 0.2 1150.0 Unit_Rebel_Ship_Laser_Fire

Fighter, 5.0 Bomber, 5.0 Transport, 5.0 Corvette, 1.0 Frigate, 15.0 Capital, 70.0 Super, 15.0 HARD_POINT_WEAPON_LASER Yes Yes TEXT_WEAPON_LASERCANNON 160.0

Large_Explosion_Space Unit_Hardpoint_Laser_Death

FRONTTURRET03 HP_B-L487476378965j63_33COLL

Damage_Damage_Acclamator FRONTTURRET03 FRONTTURRET03 275.0 160.0 Proj_Ship_Large_Laser_Cannon_Red 1.0 4.0 6 0.2 1150.0 Unit_Rebel_Ship_Laser_Fire

Fighter, 5.0 Bomber, 5.0 Transport, 5.0 Corvette, 1.0 Frigate, 15.0 Capital, 70.0 Super, 15.0

HARD_POINT_ENGINE Yes Yes TEXT_ENGINE_HARDPOINT 125.0

Large_Explosion_Space_Empire Unit_Hardpoint_Engines_Death

HP_E1_1 HP_E_COLLdty65656467954756mf658ury

HARD_POINT_ENGINE Yes Yes TEXT_ENGINE_HARDPOINT 125.0

Large_Explosion_Space_Empire Unit_Hardpoint_Engines_Death

HP_E_3 HP_E_COLLdty6458745685656mf658ury

HARD_POINT_FIGHTER_BAY Yes Yes SPAWN01 SPAWN01 TEXT_FIGHTER_BAY_HARDPOINT 750.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death HARD_POINT_FIGHTER_BAY Yes Yes SPAWN00 SPAWN00 TEXT_FIGHTER_BAY_HARDPOINT 750.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death
Spoiler: Show

Jeedai_Cruiser Underworld 3000 10 Z95_Headhunter_Squadron, 5 VWing_Squadron_P, 5 Pirate_Fighter_Squadron, 5 2 Z95_Headhunter_Squadron, 0 3 Jeedai_Cruiser Rebel

A_Wing_Squadron, 2 Y-Wing_Squadron, 1 Rebel_X-Wing_Squadron, 2 2 Y-Wing_Squadron, 2 A_Wing_Squadron, 1 Rebel_X-Wing_Squadron, 2 10 3 Jeedai_Cruiser Empire

TIE_Fighter_Squadron, 3 TIE_Bomber_Squadron, 1 TIE_Scout_Squadron, 3 2 TIE_Fighter_Squadron, 2 TIE_Bomber_Squadron, 1 TIE_Scout_Squadron, 4 10 3 TEXT_UNIT_NEBULON_FRIGATE Tartan_Patrol_Cruiser Crusader_Gunship Star_Destroyer Vengeance_Frigate 1 Jeedai_Mark1.ALO 255, 255, 255, 255 0.999 1 0.6 30 3600 1000 2600 50 3000 500

6 3.2 .7 Space Frigate -90.0 0.2 5 .04 .04

Armor_Nebulon_B Shield_Frigate 1.5 Yes 300 -30 35.0 1.5 0.1 Underworld, Rebels, Pirates, Empire no no 400 0 0 0 1 frigate 3 yes no 0 10 8 1 2000 50 2200 1 Yes 8 DUMMY_STARSHIP, SELECTABLE, POWERED, SHIELDED ABILITY_COUNTDOWN, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, ASTEROID_FIELD_DAMAGE, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA, SPAWN_SQUADRON

1200.0 1000.0 Yes

Large_Explosion_Space No Damage_Normal, Nebulon_Death_Clone Large_Damage_Space JEEDAI_ENGINES1, JEEDAI_ENGINES2, HP_transtech443_bay01, HP_transtech443_bay00, HP_JEEDAI_00,HP_JEEDAI_01,HP_JEEDAI_02,HP_JEEDAI_03, JEEDAI_SHIELD_1, JEEDAI_SHIELD_2, JEEDAI_SHIELD_3, HP_JEEDAI_BEEGBOI, JeedaiMturret, JeedaiRturret, JeedaiReaturret, JeedaiLeaturret Z95_Headhunter_Squadron, 2 VWing_Squadron_P, 1 Pirate_Fighter_Squadron, 1 2 Z95_Headhunter_Squadron, 2

Frigate | AntiCorvette i_button_escort_frigate.tga RV_NebulonB.ALO 1000 0 0 0 45 yes True

RHD_Build_Vehicle RHD_Unit_Canceled Unit_Complete_Nebulon

Unit_Nebulon_Moving_Engine_Loop Unit_Select_Nebulon Unit_Move_Nebulon Unit_Fleet_Move_Nebulon Unit_Attack_Nebulon Unit_Guard_Nebulon Unit_Stop_Nebulon Unit_Barrage_Nebulon Unit_Asteroids_Nebulon Unit_Nebula_Nebulon SFX_Asteroid_Detonation RHD_Bombard_Select_Target RHD_Bombard_Incoming

HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Nebulon HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Nebulon HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Nebulon HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Nebulon HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Nebulon HARD_POINT_ENGINE, Unit_HP_ENGINES_Nebulon HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_Nebulon

HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Nebulon HARD_POINT_WEAPON_MISSILE, HARD_POINT_WEAPON_TORPEDO, HARD_POINT_WEAPON_ION_CANNON, HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Nebulon HARD_POINT_ENGINE, Unit_Lost_Engines_Nebulon HARD_POINT_GRAVITY_WELL, HARD_POINT_FIGHTER_BAY, HARD_POINT_TRACTOR_BEAM, HARD_POINT_ENABLE_SPECIAL_ABILITY,

Unit_Nebulon_Idle_Engine_Loop Unit_Nebulon_Moving_Engine_Loop Unit_Nebulon_Cinematic_Engine_Loop

Unit_Cruiser_Death_SFX

Yes Yes 1.0 1.0

1000.0 0.0 400.0 5.0 Frigate

1200 DEFEND 60 WEAPON_DELAY_MULTIPLIER, 1.0f SHIELD_REGEN_MULTIPLIER, 1.0f SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.10f ENERGY_REGEN_MULTIPLIER, 3.0f SPEED_MULTIPLIER, 0.8f 15 Unit_Defend_Nebulon True

TEXT_TOOLTIP_NEBULON_B TEXT_ENCYCLOPEDIA_CLASS_FRIGATE 2250

2500 18 Tactical_Units 3 ObjectScript_PowerToShields

PIX

Spoiler: Show
pic5.jpg?t=1288547615 pic4.jpg?t=1288547654 pic3.jpg?t=1288547687 pic2.jpg?t=1288547709 pic1.jpg?t=1288547738

Download: http://www.filefront.com/17458049/Jeedai-Reaper.zip/

oh crap i have so much homework to do before tomorrow!




Geroenimo

Dread thinks I'm a special person

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11th April 2010

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#15 10 years ago

Maybe something? The stupid forum wont let me upoad pictures, not even from the http codes, so a link: http://www.moddb.com/members/geroenimo/images/some-con-art-of-mine6 I would just love if someone would make this. It's a shield ship. It projects a large shield infront of the fleet. Interesting for new tactics. One should make the shield mesh just around the shit AND in a large arc infront of it. ;) That way it can protect other ships aswell.




Geroenimo

Dread thinks I'm a special person

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11th April 2010

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#16 10 years ago

I accedentelly posted it twice sorry.




mbmcdon

GF makes me horny

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13th July 2010

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#17 10 years ago

Gen Kerr- You should definitely free release that ship. I know I for one would use it, and Im sure lots of other people would too. Geroenimo- Shield ship is a good idea. I used an Eidolen for something like that in my personal mod (acts as a support ship, and has an ability to make any other ship in the fleet temporarily massively increase shield regen rate.) But having a ship that actually had a graphic to go with it would be awesome. Also, you should redesign your droid to be a hover droid of some sort or have tracks or something. Very very few people will do new walker models.




general_kerr

(Couldn't find a title)

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14th February 2007

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#18 10 years ago

I Already made a shield ship a while back as an experimwnt




Geroenimo

Dread thinks I'm a special person

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11th April 2010

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#19 10 years ago

Can I have that? I am really looking for one and the guy that was making it for me never gave it.




Jeedai

i like waffles

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29th January 2010

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#20 10 years ago

@ general_Kerr

sure release it. I think it looks very nice. thanks for making the model!