I was wondering how do I create flat surfaced hills? Like the little hills you walk up on that mission where han solo and chewbacca are in an imperial city? Im a little below average on making land maps, but I definately want to know how to make hills that look like they were man-made concrete creations and not bumpy, peaky natural hills.
Dark Lord Of The Sith
9th January 2007
The is a "leveling brush" that allows you to level the top of the hill. You only need to select the height.
I know that. The leveling brush cannot very easily, if at all, create a flat-surfaced slope of that which I am looking for. It makes hills turn out all bumpy, or it will just create flat surfaced raised land.
I take what n0e says way too seriously
20th November 2007
Use the hieght brush. It will raise all the terrain under it to the specified level, thus resulting in a very flat area.
I dont think you guys are understanding what Im trying to get. Im trying to get a slope thats like this: .\ ..\ ...\ Not flat raised land like this:--which you are telling me about, which i already know how to do _______ |.........| |.........|
use gimp, make a gradient and save it to png... then load it as a height map
1. Get Gimp (image editing program... its free) or use photoshop if u have it... pretty much anything that can make gradients
2. make a new image, Im not sure what size the image has to be to work correctly, so you'll have to find that out on your own.
3. paint the image black, or depending on the height you want a shade of grey. Again, im not sure exactly which color is the default height as i havent mapped in a while. I think its black though.
4. select a rectangular area where you want your ramp to be
5. use the gradient tool, set your pallette colors to white and black or grey and black or w/e.
6. Fill in the rectangular selection with the gradient
7. save as png format
8. load the image in your height map (the black window where you see a kind of topographical view of the map.)
Ok the tut isnt perfect, and you'll have to tweak map size and/or the image itself until your get perfect results, but this is to just help you with the concept =]
EDIT: when choosing colors keep in mind that the lighter the colors the higher the ramp.
There isnt any other way? :uhm: :Puzzled:
Thats the easy way IMO