Death Clones -1 reply

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V.

For Vendetta!

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#1 10 years ago

I have a question 'bout the death clones: which lines do I edit to make them 'fall' slower? I want to use it for my mod.




codeuser

I follow teh Moo!

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13th November 2005

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#2 10 years ago

You have to import the death clone and adjust the animation.




V.

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#3 10 years ago

Srsly? I thought it could be done in the XMLs...




ralpho37

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#4 10 years ago

You may want someone to confirm this before you go changing your XML's, but what might do the trick is to change the "Max_Speed" under the unit's death clone XML.




T3h Piti

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#5 10 years ago

You can change how long they will stay after the animation is done.




ralpho37

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#6 10 years ago

T3h Piti, are you saying that my suggestion to alter the death clone's "Max_Speed" merely changes how long it stays onscreen after the animation finishes? Or were you just stating that it's possible to do so?




T3h Piti

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#7 10 years ago

I'm stating it is possible to do that as it was a bug in Kotor mod.




V.

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#8 10 years ago

But I don't want them to stay longer. They need to fall slower. So I have to find the buggy code?




ralpho37

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#9 10 years ago

Yeah, I understand what your trying to do... I just tested my "Max_Speed" theory and it didn't give the results you're looking for. I'll play around with some stuff and see if I can help you out...




V.

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#10 10 years ago
ralpho37;4791950Yeah, I understand what your trying to do... I just tested my "Max_Speed" theory and it didn't give the results you're looking for. I'll play around with some stuff and see if I can help you out...

Ok thanx.




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