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_thedon

I'm too cool to Post

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8th September 2006

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#1 12 years ago

...have those 2 shader files that are talked about in the beginning of this modding tutorial (http://www.swgbex.com/intro.html). I may have accidently deleted them. Silly!

So yea a link to download site would also be good. Anyone...

Cheers




swfan654

IA2&DE Coder and Rigger

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9th June 2006

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#2 12 years ago

umm they ALL are in your Shaders.MEG file in the GameData\Data folder......




_thedon

I'm too cool to Post

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8th September 2006

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#3 12 years ago

no, not them.

I mean the 3DS Max plugin files.

Anyone know?




swfan654

IA2&DE Coder and Rigger

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#4 12 years ago

http://empireatwar.filefront.com/file/3DS_Max_7_and_8_Plugin_for_Map_Editor;64423 it says map editor, but it means max....but it only works for version 6 and 8... first time trying to rig?? good luck.




Cobra01

Anyone play SWG?

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8th July 2006

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#5 12 years ago

ya good luck it took me a while to learn how to get textures to appear..i still..though need to learn how to animate a death clone




_thedon

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#6 12 years ago

Cheers. Yea first time doing models really. Ive been coding for quite a bit though. Gets a bit boring after you put in all the extra models you can find, lol. So i thought i would start making my own.




Cobra01

Anyone play SWG?

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8th July 2006

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#7 12 years ago

o thats cool i've made my own model of the Executor and my own model of some giant Mon Calamari cruiser (got idea from M-104 Odessey Star Defender)