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Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#11 12 years ago

Yes I imported them and fixed the NavyTrooper and added in the E-11'S. So it sounds like people would like to have them then, Coming soon real soon then. Keep checking back within the next 24 hours.




Mr.Caine

:)

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23rd September 2006

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#12 12 years ago

I was planning on getting the trial version of 3D max and giving it a try. I still want to see if I can add hardpoints on existing ships. (Thanks, Mike!)




Darth_Windu

RotC Creator

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3rd September 2007

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#13 12 years ago

You mean bones I gather? Hardpoints are added through code, not modelling.




Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#14 12 years ago

Ok so whoever wants them they are posted on my site SWModding.com in the files section under meshes.




Mr.Caine

:)

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23rd September 2006

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#15 12 years ago
Darth_Windu;4572864You mean bones I gather? Hardpoints are added through code, not modelling.

Yea bones for new hardpoints lol miss read what you said.




Major A Payne

The 6th Day

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7th August 2002

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#16 12 years ago
Darth_Windu;4572864You mean bones I gather? Hardpoints are added through code, not modelling.

It actually depends on what model your doing and what game your creating a model for.




V.

For Vendetta!

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31st March 2008

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#17 12 years ago

I suppose it's EaW, right?




Darth_Windu

RotC Creator

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3rd September 2007

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#18 12 years ago

Well in regards to EaW/FoC, a hardpoint is created by code, and based upon a bone within any given model. :)




V.

For Vendetta!

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31st March 2008

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#19 12 years ago

A bit off, topic, but iis somewhere a tut how to add new bones?




Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#20 12 years ago

Please stay on topic. I have posted the link already for people to download the troopers with E-11's. I will also be adding some additional troopers with updated weapons coming real soon. Here is the link again in case: Meshes -> Empire at War Files -> Downloads