Editing the .DAT files in the Text folder -1 reply

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Guest

I didn't make it!

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#1 9 years ago

Ok so I have two mods that I really love for Forces of Corruption but I can't seem to make them both work at the same time. The first is the Space Ship addon mod and the other is a Galactic Conquest map pack. I need the CreditsText_ENGLISH.DAT and MasterTextFile_ENGLISH.DAT files from both mods to make everything work. Otherwise the maps don't work right or the data on the new ships doesn't appear. Can anyone tell me how to get the game to run double files? Or can someone tell me how to edit the files so that I can combine the two? This is extremely frustrating!!!!!!!!




Wizardington

For the New Republic!!!!!

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8th June 2007

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#2 9 years ago

With this you can edit and modify .DAT files for the game

DAT editor (Text), Star Wars: Empire at War Downloads, Star Wars: Empire at War Tools




Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#3 9 years ago

I would use the string editor which will allow you to merge the files easier using copying and paste. Do a search for Mike.NL string editor he has a website with a manual.




OmegaCal

XML Noobie

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5th July 2009

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#4 9 years ago

Just as an FYI if you didn't know already, make sure that the CommandBar files from the space ship add-on are in the mod file you have. (If you don't have them in, you won't be able to see the units when you click to build them. All you see would be a white blur for the button to build the unit. It's located in the textures file that's in the art file. The files you should need are the MT_commandbar.mtd, Mt_commandbar.tga, and Mt_commandbarcompressed.dds.)