Enhancement Mod 4.6 -1 reply

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awof

Leader Of the Black Sun

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19th July 2005

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#1 12 years ago

Hello FileFront! im awof the one man team that is making my next Enhancemet mod which features:

Finally Build Royal Guards and elite Royal guards to whip the piss right out of the Rebels!

Use the MC-90 and MC-104 to destroy the empire!

Use Ysanne Isard and Dash rendar and many more heros to win your wars!

For the first time use the Dreadnaught and Alliance Escort carrier along with many other ships!

All New ground units will sweep the skies and block out the sun including V-wing and Tie-Predator!

Expect it soon!

with all these Features I need help.

I have made Several Models and completed alot of them but they will not appear in the .ALO Viewer ao I need to ask what are the Known limits of the ALO Files like how many Verticals will they take? how many can they take? I wanted to know so I can use the Models for the next enhancement mod. Thank you in return :D




JZ-515

NO U

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13th June 2005

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#2 12 years ago

sounds good, where did you get the MC-90 and MC-104 models?




Guest

I didn't make it!

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#3 12 years ago

Ok, listen up AWOF, those models must be lower or exact 5000 polys. If you get them to 3ds or other 3dsMax supported format just send me those with the proper textures and i'll convert them :)




awof

Leader Of the Black Sun

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19th July 2005

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#4 12 years ago

ArucarD could you like edit the models so that they can come up in the ALO Viewer?

JZ-515 to answer your question I converted them from X-wing Alliance format (.OPT) using several X-wing Alliance modding tools then using another program used for other puropses that is like 3D quest. then I used 3DS Max 8 Trial and the .max2alamo but the .ALOs will not appear in the ALO viewer so ArucarD what do you suggest?




Sonic0

Power, I Know All About It.

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22nd May 2006

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#5 12 years ago

om no modeling expert, but the only thing known to cause that problem is well a really high poly count, usually way over eaw's limits.




Guest

I didn't make it!

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#6 12 years ago

Exactly, but AWOF, please send me those models on my email: [email]arucard1@o2.pl[/email] and give me also the proper textures and i'll see what i can do :)




awof

Leader Of the Black Sun

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19th July 2005

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#7 12 years ago

ok ArucarD I sent you everything for you to edit so far ill send you more if you want :D But remember we are helping each other :)




awof

Leader Of the Black Sun

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19th July 2005

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#8 12 years ago

Now all I need is Someone to help make the .DDS Textures of every ship.




Sonic0

Power, I Know All About It.

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22nd May 2006

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#9 12 years ago

I sent you a PM, jus email them to me and ill make sure they get to the right people. [EMAIL="Sonic@cncgames.every1.net"]Sonic@cncgames.every1.net[/EMAIL], send me all the modles you have, so they all get the .dds files.




Guest

I didn't make it!

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#10 12 years ago

Like i said, without textures we are screwed. i will add the colision meshes and hardpoints to those models when i get textures ...