That's odd... I already fixed that error in my last upload... download it and look - the scriptable human setting was already adjusted
Kessel mission is stuck ,Raymus cant rescue the prisoners .I dont know whats causing the problem .I downloaded the new release and checked on that too
I don't know whats wrong with the mod on your end - but I just played through that mission twice. You disable the shuttles with the Y-Wings Ion Cannon attack, touch the shuttles with Captain Antilies and then get the hell out of there - I had no problems
Probably my fault , I was playing this with z3r0xs mod. The imperial campaign runs smoothly without any noticable bugs except for the missing text at the begining of each mission
There's little I can do about that - I've been unable to program the text back in *shrug* maybe someday I'll figure it out
and yeah, I don't think this mod is compatible with any other mod unless this mod is installed over that one (maybe) because it needs the default EAW and FOC scripts I had to rebuild
New problem , after the moncalamari revolt where you get acbar. There is an imperial fleet thats supossed to attack mon cal . mon mothma asks you to protect the three main hyperspace lanes or something , well .... uh ... there is no fleet :(
Yes there is
How long did you wait ? It seems to spawn the fleet anywhere from twenty to forty minutes - I had the other half of the galaxy conquered by the time they finally attacked the hyperspace routes. In my game they attacked Kuat first, then Kessel and then conquered Mon Calamari whether I wanted them to or not. Then I re-invaded Mon Cal and blew them to smeg
i guess about 20 - 25 minutes , Whats causing the problem , any idea ?
Well, since your game has already been modded there may be a conflict - but I already fixed that problem. I know it for a fact because I've replayed that mission and it worked
Must be your game
It worked . it actually took about 10 minutes in the galactic map .