hey, is gmax easy to use? i know you can export it in .obj and have someone turn it into .alo. can you create bones with gmax?:confused:
it's exactly the same as any other max only it's designed for games.
but I'm not sure about the alamo exporter if its compatible.
there is a obj exporter that i downloaded. i could send it someone to convert it to alo
also, can anyone tell me if there is an .alo importer for this? if there isnt, can someone make one?
can you create bones with gmax?
Gmax have what is needed to do EaW/FoC bones but if you export to .OBJ, it will not keep them in file.
what do you mean?
what doooooooo you mean dude because i am also interested
yeah. cause the bones should be with the model.
I think you can save it as max? if you can send it to me and i'll import it for ya.
thanx, but it doesnt save as max.
also, does anyone know how to convert .q3o?
sorry for double posting, but im so excited. i was messing around on gmax and i came up with a vong transport by accident! also, how do you use the obj exporter?