Gunship Assault -1 reply

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Clone_Commando

Killing is all I'm good at.

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20th July 2006

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#1 12 years ago

With bailknight's gunships and some of the tanks and swfan's battle droids I am trying to make a mission where you control republic gunsips and they must destroy the "rebel" base. And to have clone and droids fightingthat are NOT under your control but could use your assitance. And hopefully put in the AAT and AT-TE as well as any other models that come out that are seen in Geonosis. This idea might be good and I MIGHT post it on filefront but I don't know if you can do this in the map editor, any help would be appreciated. Thanks.:)




ricardo52

Person

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18th July 2006

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#2 12 years ago

to hav clones not under ur control and only gunships u would need a new faction




Clone_Commando

Killing is all I'm good at.

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20th July 2006

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#3 12 years ago
Clone_CommandoWith bailknight's gunships and some of the tanks and swfan's battle droids I am trying to make a mission where you control republic gunsips and they must destroy the "rebel" base. And to have clone and droids fightingthat are NOT under your control but could use your assitance. And hopefully put in the AAT and AT-TE as well as any other models that come out that are seen in Geonosis. This idea might be good and I MIGHT post it on filefront but I don't know if you can do this in the map editor, any help would be appreciated. Thanks.:)

p.s. any mods with landed (destroyable) corsips and techno union ships would help, thatnks.




Clone_Commando

Killing is all I'm good at.

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20th July 2006

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#4 12 years ago

Is that the only way or can you just do something in map editor to make them not under you control but the computers, and also I am using stormtroopers because I don't have the clone mods yet. Or can you just have another Imp player and have the Stormtroopers(clones) as well as the base and you only have control of the gunships.




Blue Lobster

GRAW

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29th June 2006

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#5 12 years ago
Clone_CommandoIs that the only way or can you just do something in map editor to make them not under you control but the computers, and also I am using stormtroopers because I don't have the clone mods yet.

In the editor make a skirmish map put what units you want on the map (make sure to set them to the faction you want or the CPU to want) markers are not nessesary but if you want to i guess you can.




Clone_Commando

Killing is all I'm good at.

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20th July 2006

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#6 12 years ago

Thank you.




Guest

I didn't make it!

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#7 12 years ago

will you make it for bailknights mod?




Clone_Commando

Killing is all I'm good at.

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20th July 2006

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#8 12 years ago

yes, that's the only one with the gunship.




Guest

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#9 12 years ago

to make a techno union ship on land you have to convert it to ground prop,but it may be trickey




Droid

I'm Crazy

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13th March 2006

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#10 12 years ago

no, make it into a BUILDING, so you can kill it :) plus you can make it kinda like a defensive structure with a few lasers.... (and its not so hard, but turing it 90 degrees so it faces up may be....then again, you could just rotate it in the editor)