Help with Hardpoints -1 reply

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Schwartz 1309

I don't spend enough time here

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13th July 2006

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#1 12 years ago

Hi Guys!:) I was edditing some hardpoints, but when I played, there were like 6 models crossed over into 1, can someone help me correct this pls??? HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP01HP01HP_F-L_BLASTHP_F-L_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_FL FP_F-L_00FP_F-L_01160130.0Proj_Ship_Turbolaser_Green3.04.070.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7.0 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP02HP02HP_F-R_BLASTHP_F-R_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_FR FP_F-R_00FP_F-R_01160130.0Proj_Ship_Turbolaser_Green3.04.070.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7.0 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP03HP03HP_B-L_BLASTHP_B-L_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_BL FP_B-L_00FP_B-L_01160130.0Proj_Ship_Turbolaser_Green3.04.050.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_SHIELD_GENERATOR YesYesTEXT_SHIELD_GENERATOR_HARDPOINT325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Shields_Death Hardpoint_Breakoff_Star_Dest_Shield_Gen REB_REPUBLIC_DESTROYER.ALOHP06HP06HP_M-C_BLASTHP_M-C_EMITDAMAGE HARD_POINT_ENGINE YesYesTEXT_ENGINE_HARDPOINT325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Engines_DeathREB_REPUBLIC_DESTROYER.ALOHP07HP07HP_E_EMITDAMAGEHP_E_MAINENGINES HARD_POINT_FIGHTER_BAY YesYesHP08HP08TEXT_FIGHTER_BAY_HARDPOINT100.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death HARD_POINT_TRACTOR_BEAM TEXT_TRACTOR_BEAM_HARDPOINTYesYes150.0HP09HP09HP_TRAC_BLASTHP_TRAC_EMITDAMAGE Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death HARD_POINT_WEAPON_ION_CANNON YesYesTEXT_WEAPON_IONCANNON325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Ion_DeathREB_REPUBLIC_DESTROYER.ALOHP12HP12HP_M-R_BLASTHP_M-R_EMITDAMAGEFP_M-R_00FP_M-R_01120.070.0Proj_Ship_Ion_Cannon_Large3.04.030.22000.0Unit_Ion_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 30.0 Frigate, 1.0 Capital, 15.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP13HP13HP_F-L_BLASTHP_F-L_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_FL FP_F-L_00FP_F-L_01160130.0Proj_Ship_Turbolaser_Green3.04.070.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7.0 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON YesYesTEXT_WEAPON_IONCANNON325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Ion_DeathREB_REPUBLIC_DESTROYER.ALOHP11HP11HP_M-R_BLASTHP_M-R_EMITDAMAGEFP_M-R_00FP_M-R_01120.070.0Proj_Ship_Ion_Cannon_Large3.04.030.22000.0Unit_Ion_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 30.0 Frigate, 1.0 Capital, 15.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP10HP10HP_B-R_BLASTHP_B-R_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_BR FP_B-R_00FP_B-R_01160130.0Proj_Ship_Turbolaser_Green3.04.050.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP14HP14HP_B-R_BLASTHP_B-R_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_BR FP_B-R_00FP_B-R_01160130.0Proj_Ship_Turbolaser_Green3.04.050.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP14HP14HP_B-R_BLASTHP_B-R_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_BR FP_B-R_00FP_B-R_01160130.0Proj_Ship_Turbolaser_Green3.04.050.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_LASER YesYesTEXT_WEAPON_TURBOLASER325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Turbo_Laser_Death Damage_Star_Destroyer REB_REPUBLIC_DESTROYER.ALOHP04HP04HP_B-R_BLASTHP_B-R_EMITDAMAGE Hardpoint_Breakoff_Star_Dest_Weapon_BR FP_B-R_00FP_B-R_01160130.0Proj_Ship_Turbolaser_Green3.04.050.22000.0Unit_Turbo_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 7 Frigate, 1.0 Capital, 10.0 Super, 1.0 HARD_POINT_WEAPON_ION_CANNON YesYesTEXT_WEAPON_IONCANNON325.0 Large_Explosion_Space_Empire Unit_Hardpoint_Ion_DeathREB_REPUBLIC_DESTROYER.ALOHP05HP05HP_M-L_BLASTHP_M-L_EMITDAMAGEFP_M-L_00FP_M-L_01120.070.0Proj_Ship_Ion_Cannon_Large3.04.030.22000.0Unit_Ion_Fire Fighter, 70.0 Bomber, 70.0 Transport, 70.0 Corvette, 30.0 Frigate, 1.0 Capital, 15.0 Super, 1.0 A million thanks to those who want to help me




Darth Turner

The most retarded sith EVAR!

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3rd July 2006

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#2 12 years ago

REB_REPUBLIC_DESTROYER_*Bone you are attaching to. IE. HP01* and HP01_COLL are what you need to change




Schwartz 1309

I don't spend enough time here

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13th July 2006

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#3 12 years ago

Thx A Lot!!!!!!!!!!!!




Schwartz 1309

I don't spend enough time here

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13th July 2006

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#4 12 years ago

Strange, when I start playing, the cruiser's model looks like if 7 ships had collided and fused with it :confused: :confused: :confused: how can I fix that?????




Sonic0

Power, I Know All About It.

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22nd May 2006

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#5 12 years ago

that should do it.




Schwartz 1309

I don't spend enough time here

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13th July 2006

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#6 12 years ago

thx, but im afraid it didnt work, perhaps it has to do something with the .alo file?? sorry for all the questions its just im new and i cant seem to get the hang of it




jedi_consulor

Girl Gamers,were Awesome!

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13th July 2006

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#7 12 years ago

Haven't even had a go with this one yet - I hope some one can post up some working hard points code so maybe I'll wait a bit.




jedi_consulor

Girl Gamers,were Awesome!

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13th July 2006

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#8 12 years ago

Just added it the model works fine but it wont fire at anything. Plus I take it the engine's are supposed to be green in this model ?

cheers.




Guest

I didn't make it!

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#9 12 years ago

You downloaded old version, with ****'ed up engines :P Downlaod the new one, from the topic "My Conversions !!" There is Sovreign, Republic-class Destroyer and Leviathan models. They are all fixed, so if you need it, download that. And firing is not that easy. You must code all hardpoints in the hardpoints.xml from scratch, not by using existing ones.




jedi_consulor

Girl Gamers,were Awesome!

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13th July 2006

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#10 12 years ago

I got the lasers and Ion Cannons working - it was just some bits of code that was wrong in the firing bones sections. I can't download those new files There hosted on a site I can't download from :(

I get error messages about my IP address and session timing out ?!

Otherwise I would get them.




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