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#1 5 years ago

I'm trying to add buzz droids to IG-88 and Bossk but it keeps giving me XML parsing bs. I've checked over the files for both a couple dozen times now and its stopped giving me a message for Bossk while IG-88 continues to be a problem. I did copy paste the lines from the Starviper which was working (i'm pretty sure been a while since I've played this particular one) so I'm not sure why there would be errors in the first place. I also added the vipers reflect fire passive if that's another 2 cents on the dollar here...? Is it something simple like renaming the abilities to the parent vehicle (or hero?) or...? I cannot for the life of me find the problem so any help would be appreciated. Thanks in advance




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#2 5 years ago

Probably the best thing for you do would be copy and paste the code for IG88's ship here. (Remember to put it inside Spoiler tags) Sometimes it just takes a fresh set of eyes to find the error. When you copy and paste and something doesn't work, its usually down to missing one < or > somewhere.

Just out of curiosty, what are you using to edit the XML files? If you are just using the Notepad that comes with Windows, might I recommend you take a look at Notepad++.

It has built in syntax highlighting, which makes it much easier to spot any issues. There are also a range of XML plug-ins for it, to make error spotting even easier.

Hope we can be of some help to you, AUS_Doug.




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#3 5 years ago

Here's the code that I've been messing with:

Spoiler: Show
CORRUPT_SYSTEMS60.0 IG2000_Corrupt_Systems 400.0 Unit_Corrupt_Systems_IG88 User_Input 20.0350.01260500Corrupt_Systems_EffectCorrupt_Systems_Flare_EffectUnit_IG88_Corrupt_SystemsBUZZ_DROIDSBuzz_Droids_ViperYes60 Unit_Buzz_Droids_Star_Viper 500.0 User_Input 5 400 550 575 30 0 1 GUI_Buzz_Droids_SFXBuzz_DroidsYes No Take_Damage0.00.25360.0 30.0 NoFighter | Bomber | Corvette | Frigate | Capital | StructureUnit_Lightsaber_Projectile_Block No Take_Damage0.00.30360.0 30.0 NoFighter | Bomber | Corvette | Frigate | Capital | StructureUnit_Lightsaber_Projectile_Block No Take_Damage0.00.30360.0 30.0 NoFighter | Bomber | Corvette | Frigate | Capital | StructureUnit_Lightsaber_Projectile_Block1



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#4 5 years ago

Ok, I've laid out what I think the ability section for the IG2000 should look like in this XML file. I would copy and paste it to a post here, but doing that sometimes messes up the structure of the code. (Puts spaces in the middle of words etc.) I hope this helps, AUS_Doug




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#5 5 years ago

Hey thanks Doug it works! I had to fiddle with it because I'd done other stuff that broke it while trying to make it work but with the original xml and that pasted in it works great! Thanks again :)




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#6 5 years ago

Excellent news, glad I could help.




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Modding, Coding, Pwning

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#7 5 years ago

The code posted is all sorts of messed up