How do you add ground, space, and hero units to single player story mode?(FOC) -1 reply

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NeverEndingJawa

GF makes me horny

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16th July 2008

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#1 9 years ago

Any one know how to add Heroes and basic units to Story Mode in Foc? I have tryed but it never get in.




Vjeko1701

Star Trek Supremacy

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20th May 2008

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#2 9 years ago

You add ordinary units the same way you add them in CG, if they appear in GC, they will appear in story mode, you will just have to start the story mode again to notice the changes. About heroes you must add the following :

\\\\eg. spawn_Grievous STORY_TRIGGERSPAWN_HEROHERO_TEAM_NAME\\\\[COLOR=black] eg. grievous_team[/COLOR] HyporiUniversal_Story_Start

in STORY_SANDBOX_27_UNDERWORLD.xml




NeverEndingJawa

GF makes me horny

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#3 9 years ago

Okay but how do you add units to Galactic Conquest then with that said? Is there something wrong with the unit? It works in skirmish. 5TEXT_INDIG_JAWA_GUNNER TEXT_ENCYCLOPEDIA_CLASS_INFANTRY TEXT_TOOLTIP_JAWA_GUNNER NI_JAWA.ALO Temperate, NI_JAWA.ALO, Urban, Uc_jawa.ALO, Arctic, NI_JAWA.ALO, Volcanic, Dc_jawa.ALO.ALO, Desert, Dc_jawa.ALO, Forest, Fc_jawa.ALO, Swamp, Fc_jawa.ALO

I_BUTTON_JAWA_GUNNER.tgaSELECTABLESURFACE_FX,LAND_TEAM_INFANTRY_LOCOMOTOR,IDLE,WEAPON, STUNNABLE,REVEAL,HIDE_WHEN_FOGGED, AMBIENT_SFX, ABILITY_COUNTDOWN Generic_Footprint, Infantry_Terrain_ModifierYesNoYesyes03.0f1.0500 0.8 20.0 10.0 no1.2fno0.1True110.0 3.5 2.0 2.0 Land Infantry 1.0 10 .1 .1 .1 2 Standard 1.5Rebel0No10 Armor_Infantry 335310.0, 10.0Generic_ShadowB_ChestProj_Hand_Blaster_Jawa2.030.2 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 150.01.0150.07.0Unit_Select_JawaUnit_Move_JawaUnit_Attack_JawaUnit_Guard_Jawa Unit_Assist_Move_Jawa Unit_Attack_Jawa Unit_Storm_Trooper_Fire Unit_Jawa_Death Ambient_Jawa_Random_Chatter 3 5 200.080.0200.0AntiInfantry5Infantry Infantry NoInfantryDamage_Disruptor_Hand, Infantry_Short_Disruptor_Death_Clone_00Damage_Disruptor_Hand, Infantry_Short_Disruptor_Death_Clone_01Damage_Infection, Infantry_Short_Melt_Death_Clone_001x1 Yes Yes 0.250.0TruefalseSPRINT 8.0 35.0 SPEED_MULTIPLIER, 1.5fTAKE_DAMAGE_MULTIPLIER, 0.5fUnit_Assist_Move_JawaTEXT_INDIG_JAWA_GUNNER TEXT_TOOLTIP_JAWAGUNNER_COMPANY TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_INFANTRY I_BUTTON_JAWA_GUNNER.tgaYes6560RebelR_Ground_Barracks0Tatoonie00DUMMY_GROUND_COMPANY1yesinfantryGallofree_TransportJawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner, Jawa_Gunner No 151 5 Jawa_Gunner_Team1653.4Tactical_UnitsSPRINT 12.0 35.0 SPEED_MULTIPLIER, 2.0fTAKE_DAMAGE_MULTIPLIER, 0.75f0.051TEXT_INDIG_JAWA_GUNNER TEXT_ENCYCLOPEDIA_CLASS_INFANTRY TEXT_TOOLTIP_JAWAGUNNER_COMPANY TEXT_TOOLTIP_UNIT_CAPTURE_ABILITYI_BUTTON_JAWA_GUNNER.tgaNoTEAM,SELECTABLE,UNIT_AIREVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT90.0Infantry50 1 12.0 Land Infantry .4 Infantry 1x1 true 4.0 Dartboard .1 .1 Yes8020050.080.0150.0120.0200.0 Infantry Infantry15SPRINT 8.0 35.0 SPEED_MULTIPLIER, 1.5fTAKE_DAMAGE_MULTIPLIER, 0.5f




JC9542

I want to be like the Admins

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27th February 2009

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#4 9 years ago

You're missing some fields. It definitely needs a It should have too though there's probably a default value for that if you don't specify. These probably wouldn't hurt either

YesNoNo




Mobius13

aka Mobby!

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18th February 2009

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#5 9 years ago

Erase the "Is_Buildable" line or change it to yes




Guest

I didn't make it!

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#6 9 years ago

The best is take a look on the original files, they are the best example, if you can understand them, you will can make all by yourself.




JC9542

I want to be like the Admins

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27th February 2009

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#7 9 years ago

Or copy an original unit that's similar and just change model and the necessary datafields. There's just way too many fields that you can potentially forget.




NeverEndingJawa

GF makes me horny

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16th July 2008

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#8 9 years ago

JC's and Mobius's tips worked! Now Jawas fight in the story. But now how do I get new heroes in game? I did what vjeko said to do and he's not in the story he's in GC, "Gateways" though, not story. POSTING XML DATA!!!

YesYesTEXT_HERO_JAWA_TAWA TEXT_TOOLTIP_JAWA_TAWA TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY TEXT_ENCYCLOPEDIA_CLASS_KYRAT_JEDI Ti_Tawa.ALOI_BUTTON_JEDI_JAWA_TAWA.tga SELECTABLE SELECTABLE, SURFACE_FX, WALK_LOCOMOTOR, IDLE, REVEAL, HIDE_WHEN_FOGGED, TARGETING, WEAPON, DAMAGE_TRACKING, UNIT_AI, ABILITY_COUNTDOWN, IMPOSING_PRESENCE, HOLSTER_WEAPON, GARRISON_UNIT, SHIELDED Palpatine Infantry Generic_Footprint, Infantry_Terrain_ModifierYesNoYesyes 1.2 220.0 6.5 2.0 2.0 Land Infantry .5 10 .1 .1 .25 10.0 1273.0fSelection_Underworld_HeroHighlight_Underworld_Hero1.01.45WalkUnderworldUnderworldNoCoruscant75 Armor_Hero 10080064520020Proj_Portable_Comet_Cannon1.5080.2 Infantry, 2.0 Vehicle, 8.0 Air, 70.0 Structure, 8.0 200.01.0200.07.0Unit_Select_MilitiaUnit_Move_MilitiaUnit_Move_MilitiaUnit_Attack_MilitiaUnit_Guard_MilitiaUnit_Assist_Move_MilitiaUnit_Assist_Attack_Militia Unit_Move_Jawa Unit_Attack_Jawa Unit_Rebel_Soldier_3_Death Unit_Destroyer_Droid_FireNoyes LandHero 1 Infantry1x135.0, 5.0Generic_ShadowB_Chest Yes YesNoTrue600100.0200.0300.05.0AntiInfantry200.01000.0NoNo 25000 flase0.250.0100.0YesFORCE_CONFUSE15.0 Tawa_Confuse 500.0 Unit_Assist_Attack_Militia TrueDRAIN_LIFE20.0 Tawa_Drain_Life True User_Input 0.0182.08.0132.01.2 Confuse_Particle_Effect InfantryRancor, Cuddles_The_Rancor, Night_Sister, MZ8_Pulse_Cannon_Tank, MZ8_Pulse_Cannon_Tank_Captured, MAL_Rocket_Vehicle, MAL_Captured, MPTL, MPTL_Captured, T2B_Tank, T2B_Tank_Captured, AT_ST_Walker, AT_ST_Walker_Captured, AT_AA_Walker, AT_AA_Walker_Captured, TIE_Crawler, TIE_Crawler_Captured, M1_Repulsor_Tank, M1_Repulsor_Tank_CapturedUnit_Attack_JawaJedi_Mind_Trick_EffectColor_Flash2.0, 2.0, 2.00.5 User_Input Infantry | Vehicle | LandHero Droid_R2D2, Droid_C3P0, MPTL_Spotter, IG-88, Dark_Trooper_PhaseI, Dark_Trooper_PhaseII, Dark_Trooper_PhaseIII, Demolition_Bomb, Proximity_Mine 530Drain_Life_EffectB_HAND_LB_PELVIS 100.0 Unit_Attack_Rebel_InfiltratorUnit_Force_LightningYesGround_Automatic5.0 0.0 0.03 2.0YesReinforcement_Point_Radius_OverlayJawa_TawaUnit_Force_Healing_PulseB_HEADColor_Flash1.2, 2.0, 1.20.61Color_Flash1.2, 2.0, 1.20.61TEXT_HERO_JAWA_TAWAI_BUTTON_JEDI_JAWA_TAWA.tgaYes100Underworld001000DUMMY_GROUND_COMPANYThe_PeacebringerJawa_TawaYesYesyestrue 25000 EHD_Request_AssistanceEHD_Request_CanceledUnit_Complete_Rebel_InfiltratorUnit_Select_Rebel_InfiltratorUnit_Fleet_Move_Rebel_InfiltratorDRAIN_LIFE20.0 Tawa_Drain_Life FORCE_CONFUSE15.0 Tawa_Confuse 500.0 Unit_Confuse_Silri True18608.5Tactical_Units1-1TEXT_TOOLTIP_JAWATAWA_COMPANY TEXT_ENCYCLOPEDIA_CLASS_KYRAT_JEDI LandHero 1 1




Vjeko1701

Star Trek Supremacy

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20th May 2008

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#9 9 years ago

Do the thing I said in Story_Campaign_Underworld.XML




JC9542

I want to be like the Admins

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27th February 2009

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#10 9 years ago

the campaigns and each GC map has its own set of AI and event files so if you want a hero to appear you need to look for that setting's event file and add your event to it.