How to damage allied units? -1 reply

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oliverb11

try not to kill urself

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14th August 2006

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#11 13 years ago

lol................ thanks




ShadowMoonray

~Typo Lord~

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18th June 2006

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#12 13 years ago

Woo thanks... I guess that was kinda obvious though...




Droid

I'm Crazy

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13th March 2006

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#13 13 years ago

lol...yes... its not on any of the IG88 ability projectiles though... Did a "search" in projectiles for "friendly" (well, not me, a friend) This only applies to area-of-effect attacks though, still doesn't get around allied targeting :(




ShadowMoonray

~Typo Lord~

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18th June 2006

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#14 13 years ago

Well... I was using it for the explosion of something... But that didn't work anyway, so back to trying to figure this out :(




DrkSbr22

SKATEBOARDING IS MY LIFE

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18th May 2007

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#15 13 years ago

I got an idea! How about you make you friendly forces invincible to all damage? If any one wants to know, i'm here.




Chandler

Phoenix Rising Mod Leader

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22nd March 2003

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#16 13 years ago

You can only damage allies with area damage. The devs have said that allied projectiles are ignored "at a very low level" for performance.




Sith_Nord

Sith Nord

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8th April 2007

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#17 13 years ago

If you are using it for a projectile use I used this for an explosion when capital ships power cores are destroyed it causes an explosion that partly damages the rest of the hardpoints on the ship. I usually just play imps vs rebs so i used the underworld as the immune faction. Then it does partial damage to surrounding forces enemy and friendly. I hope this helps.




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