How to give certain units (e.g. corvettes) targetable and destroyable hardpoints. -1 reply

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Nebulogan_B

Knowledgeable, but weird

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7th September 2007

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#1 11 years ago

I figured out how to make hardpoints like those for corvettes targetable and destroyable. Change No and No to Yes and Yes, then give the hardpoint some health (make sure the sum of all a unit's hardpoints' health is the same as it's tactical health), lastly type in and put in the fire bone name in between those (it's usually something like MuzzleA_01). If you don't want to see [MISSING] every time you target that hardpoint then put in something like TEXT_WEAPON_LASERCANNON.




Daft_vader2

Its Interesting Talking Here

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3rd January 2007

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#2 11 years ago

Well done, But many of us already knew how to do this




Valgarochi

Let's go find Carmine...

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16th February 2007

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#3 11 years ago

yes, this isnt exactly unknown, but congrats for finding that




Datarock VIP Member

Resynchronizing with RealitySorry, You're Not a Winner

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18th April 2006

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#4 11 years ago

I'm sure there are some out there that can benefit from this.




T3h Piti

Where is this.

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9th March 2007

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#5 11 years ago

Truly yes, but, most of us no it, nice find though




general_kerr

(Couldn't find a title)

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14th February 2007

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#6 11 years ago

Yea, this is really simple, but n00bs don't know how and get really frustrated at times, personally i just rebuild HP's if it's gonna be visable. but good work




Droid

I'm Crazy

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13th March 2006

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#7 11 years ago

Maybe someone should fix it up so it might be more useful for those who don't know.