How would make a new hero? (land and space) -1 reply

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xX~HR~Xx

xX~HR~Xx

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1st April 2007

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#11 12 years ago

i meant icon by the thing you click to buy the vehicle/person and once again how exactly do i edit where they are built for skirmish




T3h Piti

Where is this.

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9th March 2007

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#12 12 years ago

put this line in, makes making heros sooo much easier Yes or No




turbotails23

The Internet ends at GF

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24th September 2006

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#13 12 years ago

Simpy add the unit name to the skirmish space stations.. Should be in something like "Starbases.XML", or something like that. Anyway, in there, you will find two space station entries for each faction. One of them is a space station for conquest, and one of them is a space station for skirmish. All you need to do is find the skirmish space station at whatever level you want, and add your unit to the list of upgrades/units that appear when you select the space station in skirmish. Here, this is part of a STARBASES.XML---I have highlighted where you need to add your unit. Rebel_Star_Base_3 Yes HP_Rebel_Station_One_Supply_Dock, HP_Rebel_Station_One_Comm_Array, HP_Rebel_Station_One_CCM, HP_Rebel_Station_One_LC, HP_Rebel_Station_One_TBL, HP_Rebel_Station_One_ShieldGen, HP_Rebel_Station_One_Fighter_Bay, HP_Rebel_Station_Two_LC, HP_Rebel_Station_Two_PRT, HP_Rebel_Station_Two_TBL, HP_Rebel_Station_Three_CCM, HP_Rebel_Station_Three_IC, HP_Rebel_Station_Three_PRT Yes No 2000 SPACE_OBSTACLE, POWERED, SHIELDED, HIDE_WHEN_FOGGED, REVEAL, UNIT_AI, SPAWN_SQUADRON, ION_STUN_EFFECT [COLOR=red] [/COLOR] [COLOR=red]Rebel,[/COLOR] [COLOR=red]Rebel_X-Wing_Squadron, [/COLOR] [COLOR=red]Corellian_Corvette,[/COLOR] [COLOR=red]MC40_Frigate,[/COLOR] [COLOR=red]Rebel_E-Wing_Squadron,[/COLOR] [COLOR=red]B_Wing_Squadron,[/COLOR] [COLOR=red]Moldy_Crow,[/COLOR] [COLOR=red]CC7700_Interdictor,[/COLOR] [COLOR=red]Repair_Corvette_R,[/COLOR] [COLOR=red]Quasar_Cruiser, [/COLOR] [COLOR=red]Bothan_Assault_Cruiser, [/COLOR] [COLOR=red]Rebell_Dreadnought,[/COLOR] [COLOR=red]Jedi_Cruiser_R,[/COLOR] [COLOR=red]Nebulon_B2_Frigate,[/COLOR] [COLOR=red]Corellian_Gunboat,[/COLOR] [COLOR=red]Han_Solo_Team_Space_MP,[/COLOR] [COLOR=red]RS_Ion_Cannon_Use_Upgrade,[/COLOR] [COLOR=red]RS_Level_Four_Starbase_Upgrade,[/COLOR] [COLOR=red][/COLOR] True 0 0 No 0 0 Skirmish_Rebel_Star_Base_2 Skirmish_Rebel_Star_Base_4 Skirmish_Automatic Yes 4000000 14 Yes No Yes Skirmish_Automatic No 1.0 30 1.0 0 Skirmish_Rebel_Star_Base_3 Yes No Skirmish_Automatic No True True False False NOTE: YOU NEED TO DO THE ABOVE FOR EVERY STATION LEVEL YOU WANT TO USE IT AT, For example, if you want to use the unit from a level 3 station and above, you need to add it to the level 3, 4, and 5 skirmish space station.




xX~HR~Xx

xX~HR~Xx

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1st April 2007

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#14 12 years ago

yes, space wasnt that hard I ned to know how to do it for LAND!!!!!!!!!




17th April 2007

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#15 12 years ago

edit this lua for ground skirmish TacticalMultiplayerBuildLandUnitsGeneric




xX~HR~Xx

xX~HR~Xx

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1st April 2007

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#16 12 years ago

how would i do it with XML cause for most (or all) of these mods (that make changes like this or pop. cap) on EaWFiles are all done with XML If i need to use LUA how do i edit it? i know where to get it




T3h Piti

Where is this.

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9th March 2007

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#17 12 years ago

a good lua editor i found is crimson editor, and the folder is scripts? i think




DrkSbr22

SKATEBOARDING IS MY LIFE

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18th May 2007

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#18 12 years ago

crimson editor? never heard of that. hey, FEAR, go to my site whenever you logon please!




xX~HR~Xx

xX~HR~Xx

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1st April 2007

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#19 12 years ago

how would i do it with XML? Most (or almost all mods that do what this does and/or like simple mods) are all XML ive never seen LUA in a mod. I know where to get LUA but how would i edit it?




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#20 12 years ago

.luas can be edited with notepad. Look for the TacticalMultiplayerBuildLandUnitsGeneric.lua in the mods\source\data\scripts\ai\landmode folder. You need to add the name of the unit where the other units are listed. Save it in data\scripts\ai\landmode folder.