I've been reading the story scripting tutorial that came with the map editor, but I can't figure out how to actually set markers on a map and script a new campaign. Can someone link me to an actual tutorial for campaign missions? And would it be possible for someone to add a campaign that you play in Galactic Conquest, so that the actual story mode doesn't have to be changed? Thanks for any information. :)
galatic conquests are just an xml edit away... story mode is lua script however.
Girl Gamers,were Awesome!
13th July 2006
You just basically drag the markers some where on to the map where you want reinforcement points - then set player 1 and 2 spawn markers near the reinforcement points you created for each side.
I meant how would I create markers that do stuff like cause the rebels to attack (on the level where you "test" the AT-AT), or disable a vehicle, ect. And... whats this Lua script?
13th March 2006
LUA is the source-code. its the "more complex" code that handles the actual AI patterns, game definitions etc. And, for the "stuff" you need to LUA script.
I can't seem to locate the Lua Script... What directory is it in? :uhm:
Err... whoops. Didn't scroll down far enough. So... now I need a .lua editor? My searches don't come up with much, anyone know of a .lua editor?
DroidLUA is the source-code. its the "more complex" code that handles the actual AI patterns, game definitions etc. And, for the "stuff" you need to LUA script.
I don't think Lua is the source code, but it does handle all that you said.
decompiled lua scripts to use in like notepad are in the mod tools(map editor)
Yes... I can see them in the "Source" folder, but I can't edit them. My computer wants me to tell it what to open them with. Do I simply tell it to open the file on notepad?
you can try, never had the need to edit Lua script