Hey, I was thinking maybe I should compile a tip book on map making, for n00bs and pros alike. I sure could've use one when I started out :). So if anyone wants to contribute a tip or two, just e-mail me at [EMAIL="TK_4207@hotmail.com"]TK_4207@hotmail.com[/EMAIL]! Any usefull insight to the process of map making, a neat trick, or maybe some detailing tips would be appreciated! Thanks! Sincerely, TK-4207
I take what n0e says way too seriously
25th April 2007
Well this sounds like a good idea, I could use this (if it gets finished)
Why via email? Why cant we just post them here... Tip: USE YOUR TEXTURES :eek:
Razgriz1928;4208814Why via email? Why cant we just post them here...
I suppose you could, it really doesnt matter :)
I didn't make it!
Razgriz1928;4208814 Tip: USE YOUR TEXTURES :eek:
That indeed is something really important. my tips:
- Don't place land units on a map, they probably wont appear anyway - use altered terrain, like hills, lakes etc they make a map look more real - Make sure all your bases are equaly strong and none have for example extra mining faciclties.(better gameplay) - NEVER forget the passability in a map, and NEVER mess with the ai zones. - buildings can be placed inside oneother, which can result in some nice effects for new buildings(sort of). - don't place to much secondary structures since they don't really make the game better if you dont have to fight for it - use the hight options(if you select a building these are under the pic)this way you can place one building on another. - use props to fill up empty spaces or as details, detailed maps are often more appreciated - ALSO NEVER forget your markers, without these you won't even be able to play the map. Well these are my tips, i hope you find them usefull. You can use them for both land and space. The two most important have a nice line ;) and srry for the bad english, it has been a long time since i wrote it.