I'm was just wondering which modeling program everybody uses and what you think of it.
I've been looking around and have settled for either Gmax or Blender, because I don't have the money to get 3ds Max.
I use primarily Milkshape 3d as it was specifically designed for low poly modelling. However, it does have the drawback of missing some very useful items which other programs use. For model conversion (at the moment ALO for my mod) I use 3d max studio (I also use it for model rendering and some very minor primitive creation). For model reverse conversion I use both Ultimate Unwrap 3d and Deep Exploration btu thats as far as it goes with them.