moding weapons -1 reply

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I didn't make it!

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#1 12 years ago

ive tried and failed to get get the xmls to produce the weapons effect i wanted, lets see if anybody here can do it. 1. have the accusers energy beam be a quick firing fighter zaping turret(fires like other turrets, maybe replace the tractor beam hp with it). 2. antifighter flak cannon, have a laser-like projectile that detonates as a low damage area affect wepon. (the effect could be a smaller weaker verient of bobas depth charge)


Power! Unlimited Power!

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7th July 2006

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#2 12 years ago

hmm, i don't know if you can get the accuser beam the way you want it, i think you have to create a new projectile. im not sure though sorry.:confused:


IA2&DE Coder and Rigger

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9th June 2006

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#3 12 years ago

impossible. the proton beam doesnt use a model..its a light effect im pretty its not a normal projectile that can be used on hardpoints...


JoJ mod leader

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2nd July 2006

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#4 12 years ago

He's correct it doesn't use a model. You could create a model though.