moving doors -1 reply

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_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

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28th December 2008

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#1 10 years ago

i am building a map but i want to put moving doors in it can someone tell me how to make doors open when the console has been destroyed because i tryed to do that but did not work.

what i did: make a ump5movingdoor hint doora make ump5doorthreshold under it make console hint: consolea

what did i wrong or did i forget?? oh and how to make your map seenable in the minimap screen in the skrimish map menu??




Sidious Invader

Dark Lord Of The Sith

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9th January 2007

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#2 10 years ago

Those doors are opened via the story script, and .lua. If you look up my "story triggers" mod it has a whole bunch of doors that will only open when a unit from your faction is near.




_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

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28th December 2008

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#3 10 years ago

no i need doors that open when whatever uits the console destroys it opens




V.

For Vendetta!

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1st April 2008

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#4 10 years ago

It's the same thing. Those thing are written as trigger events, which mean that WHEN you destroy the console, THEN the door opens. You can't add these things via map markers or Xmls.




_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

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28th December 2008

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#5 10 years ago

how do i do that with a marker what must i write as hint in it??




T3h Piti

Where is this.

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9th March 2007

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#6 10 years ago

InvisibleHand;4802071You can't add these things via map markers or Xmls.[/quote]

[quote=_237th_SC_Com_Bly;4802183]how do i do that with a marker what must i write as hint in it??

Hurrmmm