Any one who can help listen I'm going to explain my problem and what I have so far... 1. I have already got it to show the icon and the button to press to use it. 2. He uses lightning but it won't show. 3. That Guy in the P2 DarkTrooper with Force Lightning Thread said to show lightning you need A. The Source bone, and B. The animation. 4. He also said if you don't have the animation it won't show. So I renamed Ni_Jawa_Idle_01 to Ni_Jawa_fl_attack_00 like he said. Put in the model folder in FOC-Data-Art-Models started the game and, Pfft. He walks close and they die, the icon shows it recharging. Sidios Invader also said that if you don't have a 3ds max you have to rename a ala. I did that. Did he ment to rename it fl_attack_00 or Ni_Jawa+_fl_attack_00? HELP I been at this for 4 days. You also get your name in the mod just for helping because I'm a nice guy :naughty:. If you wanted to know the name of the MOD it's Jawa Union:Tawa's Return.(Yah it's me.)
Back from the dead!
15th April 2008
This should probably just be combined with the other thread.
Jawa your right....."Ni_Jawa_fl_attack_00.ala" if what it should be. But this maybe the problem Palpatines fl_attack animation if about 80 frames long. So if the jawa idle_oo animations is really short then it won't show long or at all. You might need somebody to rig it with a force lightning animation. Additionally, did you put in the "" for the FL in the unit code? I did this successfully with Luke a long time ago.
Invader, can YOU do such a rigging to the alo file to give it a ala? Because I'm a coder not a fighter-I mean Modeler :rolleyes:. We should all work all this togather it'll solve both the Dark Trooper and the Force Jawa Lightning not showing, Oh and I got mine to walk after using FL I wonder why the Dark Trooper can't. Maybe you've not edited the Container, the Company, and the Infantry Xmls. Xmls... THATS IT! I just thought of something is there any way to add animations to a alo without a modeling program if so EXPLAIN IT THROUGHLY. This will be a refence to all.
Dark side JawaHoudini! Zap Zap!
Look for the upload at Alpha Blue.
It's a new model using Palpy's coding. Couldn't get the Jawa Indigenous unit to use any ability.
Sorry double post!! Just for future information, units with abilities that are "animation dependant" will freeze after using the ability without the proper animations. What it is actually doing is looking for the "release" animation to complete, or notice that the animation is finished.
Invader YOU ARE AWESOME, I know it'S over kill but now it you can give a light lance gun so it stabs with it's gun and a saber comes out, is it Possible to have it switch between blaster and light gun lance? THAT WOULD BE FREAKIN' AWESOME. It's going in my data folder as soon as it's released why? BECAUSE IT'S... FREAKIN' AWESOME!:rofl:
Sorry for my double posting, Invader can you make it so the Jawas can shoot their guns again? The Normal Jawas and The Lightning Jawa can't shoot I removed the light saber stuff and replaced it with Tyber's Gun and they won't Fire. The normal Jawa's can't fire their guns. Can you fix it so they can fire again?