New DeathStar II Model -1 reply

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Sith_Nord

Sith Nord

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8th April 2007

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#1 11 years ago

I think we should remake the second Deathstar into a completely realistic space model. It is 900 km wide so that only makes it about 75 times longer than the Executor. Naturally we would need the full complement of 30,000 turbolaser batteries and 7,500 laser cannons and 5,000 ion cannons. Each would have its own hardpoint to be destroyed. We would also need 768 tractor beam generators. It only needs to garrison about 7,200 TIE fighters of various types and about 3,600 lambda class shuttles.

This shouldn't be that difficult, it's just a circle.




Antilles VIP Member

The Imaginative

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17th July 2006

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#2 11 years ago

im sorry.. the deathstar was not 900 km.... the orginal DS was 160 km's and its bankrupt the Empire and they could barley get enought resources to complete it.... teh second one could not be that big.... and that would VASTLY rig the game in the Empire's way..... plus you cant have that many HP's on a ship....


Garruscopy.png



Vaders_legion

NO U

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17th December 2005

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#3 11 years ago

its a little harder than that. its a circle with a whole bunch of parts on it that are under construction. why not use the already existing model, and import it into 3ds max using some program that i forgot the name of. and antillies, what do you know about adding hardpoints again? you can add 200 i believe, im too lazy to try :P




Sith_Nord

Sith Nord

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8th April 2007

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#4 11 years ago

The second deathstar was 900km. just look in ROTJ it has to be that big for the Executor to be sucked into it. Plus it says it on wookiepedia, and they know everything. Here.

http://images.wikia.com/starwars/images/2/2d/Execdive8.jpg




bja_2006

Gamertag: Rialbz

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3rd December 2006

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#5 11 years ago

Acturally wookiepedia does not know everything and as far as we know you could of added that there your self.




Guest

I didn't make it!

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#6 11 years ago

Guys this is easy to fix. We need to make the Death Star III. We should use Sith_Nord's data. Just with some improvements. The old death star is too slow. So we bisect the death star with the Executor. The back end of Executor would stick out with the engines. And the front end would have more guns and tractor beams.

Wait looking at these numbers the Executor is no where near long enough. Either you slice it in half and weld each half on it's respective side. But that would still look stupid compared to the size of the Death Star. So we need an Executor II. One that is about 50 times larger. So that will be another 200000 turbolasers, 2000 Ion Cannons, and a crap load of fighters. I also think It will need roughly 14,731,776 crew members for the whole thing.

This is going to be awesome. It should have all three super weapons. And it can deploy lvl 5 space stations.

I can try and model the windows for it.

:lol:




nason

thats me

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3rd September 2006

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#7 11 years ago

THAT WOULD BE AWSOME!!!!!!! exept for one thing...... how the heck are you going to get it to deploy lvl 5 space stations out of a hanger and it cant move so that would be weird




Antilles VIP Member

The Imaginative

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17th July 2006

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#8 11 years ago

he means you could build it.....


Garruscopy.png



Major A Payne

The 6th Day

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7th August 2002

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#9 11 years ago

How did han, luke Lando and Leia put this:

"I have a bad feeling about this"

I say nothing else until i see the results.......




_HK47_

Busy helping the Jedi Exile...

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2nd February 2007

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#10 11 years ago

Sorry, but you aren't willing to see someone really adding a new Death Star II to the game with "the full complement of 30,000 turbolaser batteries and 7,500 laser cannons and 5,000 ion cannons", are you? If so, it's better to forget it... You can add a couple (I mean a lot of HPs) if you have a new model or modify the one in the game, but add it with the realistic complements of weapons to EaW/FoC, it's IMPOSSIBLE. Unless you have a NASA grade computer... Otherwise it would lag a lot...