Star Wars EAW: Empire Beginning is a mod that makes a few tweaks and will add new units. However I would like to know what some of you would like to see in this mod (I MEAN REALISTICLY WITHOUT THE YET TO BE RELEASED MOD TOOLS).
So far the mod has: * New Ships * A new ground unit is planned * Alterations on heros * Re-scaling a few units (not all but some) * Campaign Tweaks
*****Note**** This is mainly focused on the Empire Minor Rebel alterations will be considered ************
Jeff is a missing boss
28th July 2002
Teh empire rules!!!
Well, i want.......no....NEED a super star destroyer (dunno if thats possible without the mod tools)
An SSD is possible without the tools but it would have to look like one of the other ships already in game (and a lot bigger).
But any other ideas i want lots.:D
Add anti-armor Stormtroopers, TIE Interceptors, and TIE Defenders.
I said without the so far non-existant mod tools.
I've seen mods that will add Venators w/hangers, V-Wings, Z-95s, and Carrack Cruisers. That's great. Also, there are mods that raise pop caps to 100 and I've seen mods that make the dogfights more realistic. That's great. I've seen mods that make the lasers and turbolasers closer to how they are in the movies. That, too, is great. Likewise, the mod that turns rebel ships into carriers. Last, but not least, a mod that allows carriers to launch all fighters at once. All these are awesome, but I can't find a mod that combines all of them. If I could, I'd be in heaven.
Hmm.. maybe land/space maps and view units/ships without the need of an actual battle?:D
So more or less no one can think of any realsitic ideas.
AdmiralHockingSo more or less no one can think of any realsitic ideas.
Actually, by playing around with the xlm files I've downloaded, I've managed to actually do some of what I mentioned. Unfortunately, I'm having trouble with text files.