I've a question about the LUA's scripted for the Story mode. I know how to work with the Event_Parameters and Reward_Parameters, but I can't find the LUA's scripted for the Story, or how I can get them if they aren't in the game. If someone tells me, you may expect a edited/new Story to come. Perhaps.
I'm not sure I understand your question, but all story scripts are in the mods\source\data\scripts\story\ folder. Only Empire at War scripts were decompiled, the FOC scripts were not, so you'll have to learn from the EAW scripts.
Is that file path about EaW or FoC? Because i have the Source folder in FoC, but there is no Story map in Source/Scripts.
(Yay, 300th post!)
Download the EAW Map Editor, those files will be placed in EAW\mods\source\data\scripts\story\. That is the only way to get them, the files in the .meg are compiled.
Is there a way i can get FoC ones? Or move the ones from EaW to FoC?
The ones from FOC are not de-compiled, and translating them using Mike.nl's decompiler is difficult. Your gonna have to use the ones from EAW that are already decompiled to learn from. What exactly do you need to do?
I don't need anything to do, perhaps if I finally figured out how to work with them I can make a campaign mod.
23rd August 2007
Won't you need some voice actors?
No. i can also just edit the text files and leave the voices away. Btw, I can always do it myself. My dad works as voice editor :)