huh!!..oh sorry was sleeping
28th December 2008
Hello people, well, as you might know from some time ago, i am working on a prop pack, and we currently have done 65% of the skinning, and thus we will releashe it before christmas i hops XD, at the moment we have aroudn 100 new props (propebly more) and ATM i am making another 20 First a list of what to expect, i will nto go in detail because we want to keep it as supprise, as that also means for the other guy who works on it:P: Coruscant props, kashyyk props, naboo props, alderaan props, kamino props, flora and faune props, yavin props korriban props, space props, gates that open and close when nearing, vehicals and destroyed version. I will try to upload a minipack this weekend, containing Kaminoa, alderaan, naboo and ruin props for various palnets. but for the grand pack, i want some mor people to throw ideas in :), i work on 3 mods and it goes so fast, i got ntohing to do, so thats good for the mappers around here because it means: New props also a question some new models with new skins glow were the sun reflects, how to stop this heavy reflection?
You may get me back into Mapping Bly. I wonder if my mom's computer still has that map I was working on when my old computer died...
_237th_SC_Com_Bly;5373676 gates that open and close when nearing,
wait...YOU CAN DO THAT?!? :eek:
Make it a unit that uses the imposing presence line of code, so it opens up. :P
Heh... Wouldn't you need to add a line of code for EVERY unit in the game for that?
D3matt;5374007Heh... Wouldn't you need to add a line of code for EVERY unit in the game for that?
Wouldn't it be easier to just use LUA? Prop packs already require modding.
D3matt;5374055Wouldn't it be easier to just use LUA? Prop packs already require modding.
You make it seem as if LUA naturally comes off easy, I myself don't know how to use it.
Well, I'm no LUA genius myself, but I seem to recall a simple proximity activation script in a tutorial somewhere.
But, whatever works for you I guess.