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commander oddball

i rock out to rock!!

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21st November 2006

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#1 10 years ago

hi, i was wonderin how many poloys should be on each of these thing cuz i want to try to make a decent clone of the original stormtrooper model so here is the list, helmet kama sholder bells knees pauldron belt boxes any help here would be hot so thanks in advance




NCC1017spock

I take what n0e says way too seriously

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25th April 2007

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#2 10 years ago

well, the lower poly count the better it runs, but to low and it looks horribel, Id says some where close (with in 100-50) to what the Strom Trooper uses..?




Nebulogan_B

Knowledgeable, but weird

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7th September 2007

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#3 10 years ago

Limit is 900 (I got that from another thread, you should have very few polies on the gun since it is usually not looked at closely. Put most polies in the arms and legs, then for helmet detail just focus on making it round and use textures to make it look good. Torso doesn't need many because it only has to be simple. Now for your specific thing don't make the belt stick out on the model, just use textures since it is really small, have the bottom front things stick out of course, try to use as little as possible on the shoulder things, and idk what the kama or pauldron things are.




commander oddball

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21st November 2006

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#4 10 years ago
and idk what the kama or pauldron things are.

this is wat they are arc_trooper.gif Kama-skirt thing pauldron-thing covering some of his chest armor




commander oddball

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#5 10 years ago
Limit is 900

if the limit is 900 the how many should the helmet,kama,bells,pauldron each be?




commander oddball

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21st November 2006

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#6 10 years ago

can anybody help me here plz




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#7 10 years ago

well if the limit is 900 then whatever you haven't used on the other bits would most likely be what you have left to use on the last bits would seem to make sence to me *shrugs*