Republic Starbase has no galactic model. -1 reply

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V.

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#11 11 years ago

No, I haven't. But I copied the coding from the How To Add A Faction tutorial. I better copy and edit the Empire's code, and see what happens.

Oh, and vjeko, is yours also displaying wrong/no space station? Because neither of the space station level displays anything correctly.




xanofar

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#12 11 years ago

I thought I did this correctly too, but all it shows on galactic for me is the Pirate Asteroid base (which I assume is the default, since it's "Pirate" - a faction not really used in FoC, as opposed to "Hutt").

Here is an example of my coding:

Spoiler: Show

0.5 TEXT_REBEL_STAR_BASE_2 TEXT_TOOLTIP_STATION2 TEXT_TOOLTIP_GARRISON_CSAS_02 TEXT_ENCYCLOPEDIA_CLASS_STATION i_radar_station2_r.tga

0 No Rep_Starbase_Level_02.ALO I_Rep_Starbase_Level_02.ALO 1000 -50 CSA 1600 10000 20 Yes 20 0 2 CSA_Star_Base_1 CSA_Star_Base_3 0 1 Capital DUMMY_STAR_BASE, SELECTABLE SPACE_OBSTACLE, POWERED, SHIELDED, SPAWN_SQUADRON, HIDE_WHEN_FOGGED, REVEAL, UNIT_AI, ION_STUN_EFFECT Yes 1250 45 750 2200 100 5000 1000 Yes Huge_Explosion_Space 2000

No Armor_Station Shield_Capital

Mankvim_Fighter_Squadron, 2 Mankvim_Fighter_Squadron, -1

Skipray_Squadron, 2 Skipray_Squadron, -1 Crusader_Gunship, 1 Crusader_Gunship, -1

10

0.2 2000.0 800.0 HP_Republic_Starbase_One_00, HP_Republic_Starbase_One_01, HP_Republic_Starbase_One_02, HP_Republic_Starbase_One_03, HP_Republic_Starbase_One_Fighter_Bay, HP_Republic_Starbase_One_Supply_Dock_Dummy, HP_Republic_Starbase_One_Comm_Array_Dummy, HP_Republic_Starbase_Two_00, HP_Republic_Starbase_Two_01, HP_Republic_Starbase_Two_02

EHD_Build_Structure EHD_Building_Canceled EHD_Construction_Complete Unit_Starbase_Engine_Loop Unit_Turbo_Fire Unit_Select_Empire_Space_Station Unit_Attack_Empire_Space_Station Unit_Barrage_Empire_Space_Station Unit_Space_Station_Death_SFX

HARD_POINT_WEAPON_LASER, Unit_HP_LASER_Empire_Space_Station HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_Empire_Space_Station HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_Empire_Space_Station HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_Empire_Space_Station HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_Empire_Space_Station HARD_POINT_ENGINE, Unit_HP_ENGINES_Empire_Space_Station

HARD_POINT_WEAPON_LASER, Unit_Lost_Laser_Empire_Space_Station HARD_POINT_WEAPON_MISSILE, Unit_Lost_Missile_Empire_Space_Station HARD_POINT_WEAPON_TORPEDO, Unit_Lost_Torpedo_Empire_Space_Station HARD_POINT_WEAPON_ION_CANNON, Unit_Lost_Ion_Empire_Space_Station HARD_POINT_SHIELD_GENERATOR, Unit_Lost_Shields_Empire_Space_Station HARD_POINT_ENGINE, HARD_POINT_GRAVITY_WELL, HARD_POINT_FIGHTER_BAY, Unit_Lost_Bay_Empire_Space_Station HARD_POINT_TRACTOR_BEAM, HARD_POINT_ENABLE_SPECIAL_ABILITY,

EHD_Space_Station_Under_Attack

True yes 450 0 0 0 StaticObject -330.0 Yes true i_radar_station2_r.tga 0.12 0.12 3000

Self_Destruct_Star_Base_Level_2_Empire Damage_Normal, CSA_Star_Base_2_Death_Clone 2

TEXT_REBEL_STAR_BASE_2 Rep_Starbase_Level_02_D.ALO Unit_Star_Destroyer_Death_SFX -330.0 Capital 34 true



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#13 11 years ago

I have seen new I_ models on the previous version from Alliance mod and Nomada_Firefox made them with a different model, if he made it, very probably you can not make it with the model from tactical battles.




V.

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#14 11 years ago

I'll download that new Clone Wars mod, and see what's the difference between the coding. And Xanofar, I'm modding standard EaW, because that runs way more smoothly then FoC.




V.

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#15 11 years ago
CCWAR;4935225I have seen new I_ models on the previous version from Alliance mod and Nomada_Firefox made them with a different model, if he made it, very probably you can not make it with the model from tactical battles.

This one's from Warb_Null. And I don't know how he made it. You/I/We could ask him for it.




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#16 11 years ago

I did include the I_REP_Starbase_Level_ models and the are like the normal starbase but very, very small. I have tested it ingame and it works. The only difference i can see is that i replaced the imperial starbase and you have added it as a starbase for a new faction. I haven't tried that out since my personal mod with fourth faction already doesn't work in GC :bawl:




Darth_Windu

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#17 11 years ago

Well using my own coding but the new models, it does indeed work in GC with a fourth faction so no idea why this one isn't.




V.

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#18 11 years ago

Windu, yours is for FoC I suppose?




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#19 11 years ago
Warb_Null;4935395I did include the I_REP_Starbase_Level_ models and the are like the normal starbase but very, very small. I have tested it ingame and it works. The only difference i can see is that i replaced the imperial starbase and you have added it as a starbase for a new faction. I haven't tried that out since my personal mod with fourth faction already doesn't work in GC :bawl:

Warb_Null has answered the question, the I_ model is one low scale model from starbase.




V.

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#20 11 years ago
CCWAR;4935971Warb_Null has answered the question, the I_ model is one low scale model from starbase.

Which isn't supposed to be, if I guess it right.