Republic Troopers v1.0 -1 reply

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Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#1 10 years ago

I looked into the source of the AT-TE and did not find anything wrong with collision mesh so if you have seen something in .alo viewer or something let me know. In other news I have submitted my file for v1 to FF and it will also be availabel here Star Wars Modding Community Forum Downloads . I will start to work on v2.0 starting tomorrow, so feel free to make any suggestions.




Darth_Windu

RotC Creator

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3rd September 2007

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#2 10 years ago

Hi Hicks, I just put your new Clones into FoC, and have a few comments.

Firstly well done on the improvement. The new idle animations, the improved posture of the Clones, and the far superior body are greatly appreciated.

However there is still room for improvement. I'm curious as to why you made the models themselves so massive? Anyway the major improvement I think you need to make is the helmet itself. At the moment the helmet in-game is too shiny, and severely limits the ability of the player to actually see the AotC phase 1 helmet, which is the major point here.

But this version is a great improvement, if you can get the helmet to be far less shiny, it would be a superb model. Oh I should also add that the kneeling animations are absolutely fantastic!




Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#3 10 years ago

Hey Darth, as far as the scale I just preferred it in max but as you should know it can be adjusted by changing the proper code in the xml. If you follow my code in the mod you will get pretty good results with the trooper. I'm already animating for v2 the ARC Troopers and then plan to add some more units such as the Phase 2 Clone Troopers. As for ground vehicles or space units I'm not sure as of right now but will post another update in a few days sometime in the first weeks of the new year. I'm looking for a dedicated coder who has experience and is not in a bunch of mod teams to help with the coding so contact me thru my site or PM me here on FF.




Mr.Caine

:)

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24th September 2006

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#4 10 years ago

I got a suggestion... In the Clone Wars cartoon there is a scene where the Arc trooper throws out a remote and scans the battlefield. You could do this using Yoda's for see ability to reveal the map.




Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#5 10 years ago

Well it has been a few days and I know with the holidays people are busy so I'm still waiting for FF to put up the first release of Republic Troopers so if anyone is interested it is ready for download at Galactic Resurrection Republic Troopers v1.0 - Star Wars Modding Community Forum I have started work on the next update release which will include the raid ability for the Empire ground units and some additional ground units such as the ARC troopers and some additional clone divisions so stay tuned.




Sgt. Hicks

AlphaBlue Modding Council

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18th July 2006

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#6 10 years ago

Work has begun on version 2 of this mod and I have done alot so far here is a small list so far of completed items: Completed Version 2: 1-Coded in Raid ability for Empire ground units 2-Coded ARCs in with sabotage ability 3-Code in Juggernaught A5- powerful, quick 4-Coded changes into menu to remove multi-player online and campaign buttons 5-Removed Zann from new Campaign for Clone Wars 6-Added Zann planets half to Empire and the other Rebel 7-resized galaxy map 8-adjusted radar map for new galaxy size and more to come. I will also post some pics soon from v2. I am still waiting for EAWFiles to post v1 so keep an eye out but you still can get it for now at SWModding Star Wars Modding Community




Valgarochi

Let's go find Carmine...

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16th February 2007

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#7 10 years ago

apologies about the mod not being uploaded, ive been busy with going back to college and stuff, ill try to get it uploaded ASAP




Darth_Windu

RotC Creator

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3rd September 2007

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#8 10 years ago

College? Not good enough Val, everyone knows that college students just drink beer all day! :-P

Nah I'm kidding, I have a file waiting too, take your time mate, education is way, way more important. :)