I want to adjust the Lucrehulk and the Providence scale in Z3r0x's FoC Mod a bit. What coding do i need to change?
[COLOR=Red]x[/COLOR] in Units_space_underworld_[COLOR=Red]x[/COLOR].xml files.
Thanks. Do i also need to change it with the death clone? And the scale factor is now 1.0 If i change it into 3.0, will it get 3 times it's current size? Also, is there a way i can fix the texture issue of some ships in Z3r0x's mod?
General Secura;3493663Thanks. Do i also need to change it with the death clone?[/quote]
YesGeneral Secura;3493663 And the scale factor is now 1.0 If i change it into 3.0, will it get 3 times it's current size?
Yes [quote=General Secura;3493663] Also, is there a way i can fix the texture issue of some ships in Z3r0x's mod?
By skinning it yourself.
Thanks. One more question: Where do i change Arc Hammer's scale and what does it's scale need to be to be around Executor's size? It really was that big.
No the SSD is bigger.I believe the Arc Hammer is nearly the size of an ISD. More over it would be nice to have the capsule to deploy the DT like it was in Dark Forces when the DT II were positioned inside small capsule and than launched on the planet surface.What you think?
No, i just checked Wookieepedia, and it lists that Arc Hammer is about half Executor's length. Executor is around 19000 meters, Arc Hammer around 9600.
I believe the scale of the executor is 2.0 in the XML(someone correct me if I'm wrong)
Really half the size of an SSD? Strange in the game cinematics it seemed smaller.
No according to the game itself it says the Arc Hammer is about the size of an ISD.. Wookiepedia isn't always correct on things.