Greetings, Viscount here! I'm speaking on behalf of the MIA Tiger, creator of the original EAWRealism Mod that helped inspire and even gained support of modders such as Josh_HLB. Unfortunately the mod is at a stand still right now because not only do I lack a copy of Forces of Corruption but both Tiger and Josh have left the project. I'm seeking help from modders who'd be willing to use existing rescales and then tweak ones already found inside FOC so that we can release v0.50. If anyone is interested, please contact me at [EMAIL="firstname.lastname@example.org"]email@example.com[/EMAIL] with the subject heading of EAWR-FOC. Hope to hear from you!
I have FOC fully rescaled for space. Only thing is for gameplay, the fighters are four times as big as they would be canonically, but half as big as they came like. Some corvettes are about twice as big, and the Broadside is about a third as big as it should (should be about 500 m, twice as big as a Neb-B, I made them roughly the same size). The engine glow hasn't been HEXed yet though.
Hrm, well if you'd contact me at my provided email address perhaps we could work something out? It'd require the rescale of some ground units as well, but that shouldn't be too much of a problem if I send you the files I've worked with.
rescaling of ground units is buggy at best, I tried making AT-ATs more canon in scale, you couldn't see them unless you scrolled all the way out and even then they jumped all over the map unpredicibly, so i tried making them smaller, still couldn't see them unless they were standing absolutly still and even then they still jumped all over the map
I think he meant big.
It works fine if you know what you're doing... See for yourself, here's v0.45 of the mod in question. Screenshots included - http://empireatwar.filefront.com/file/EAW_Realism;63797