Shadow Invasion: Gundam need Textures, Animators, scripters and moddlers -1 reply

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SOMEGUY789

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25th January 2009

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#1 9 years ago

If you want to help go here http://www.moddb.com/mods/shadow-invasion-gundam you can either PM me (make sure you put gundam in the subject heading) or join th forums We also need some skinners you can join the forums at http://www.forums.swgbex.com/viewforum.php?f=3




SOMEGUY789

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25th January 2009

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#2 9 years ago

We are currently trying to make an RGm-79 and need help making it any help would be aprectiated MG_RGM79(G).jpgWe need a model of the one on the right




Jamoking

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4th July 2008

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#3 9 years ago
SOMEGUY789;4951730We are currently trying to make an RGm-79 and need help making it any help would be aprectiated We need a model of the one on the right

Couldn't you just modify the RGM-78 that was already made to look like the RGM-79 seeing how they are so similar. Also I can help with skinning, I'm not the greatest skinner but I could make some decent skins at least, I registered on the forums already also.




SOMEGUY789

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25th January 2009

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#4 9 years ago
Admiral_Jamoking;4951783Couldn't you just modify the RGM-78 that was already made to look like the RGM-79 seeing how they are so similar. Also I can help with skinning, I'm not the greatest skinner but I could make some decent skins at least, I registered on the forums already also.

We don't have any one that can make moddels right now do you know anyone that can?




JC9542

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27th February 2009

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#5 9 years ago

That's going to be a tough one, there's few modelers left out here and most of them seem to already have commitments.




SOMEGUY789

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25th January 2009

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#6 9 years ago
JC9542;4951982That's going to be a tough one, there's few modelers left out here and most of them seem to already have commitments.

Yeah i know but it's not immpossible.




JC9542

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27th February 2009

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#7 9 years ago

Yeah keep looking. I'm not trying to be Mr Negativity or a doomsayer (though I seem to be mentioning the lack of modelers a lot lately :uhm:) Partially my own frustration with the difficulties in even tracking down a reasonably priced copy of 3DSmax that will work with our particular alamo format. Ugh I wish they had used some other object format that milkshape or some other modeling utility could use.