Hey all, I've got three models now that I added myself and they're all still a bit bulky. Does anyone know how to get them to be a bit more smoother? Second and two of the ships the collisionmesh shows and doesn't work. It just shows a white mass through my ship. Does anyone know what I could do to fix that? Thanks, Abyssinian.
You must add the collision on material editor, it is FX shader from EAW.
And you must add its properties on 3Dmax alamo panel, it must be a collision and hidden.
I know how to apply it and such. I just didn't knew that I had to set the collision and hidden part as it did that by itself on the first ship. Now that's fixed however, I'm still looking for a way to smoothen the model. Any ideas on that?
You can make one auto smooth, it is not bad for small smooth. You can select it on modifiers/mesh editing/smooth or you can make one smooth by parts, selecting edit poly and next making smooth groups.