So close but tho so far away. -1 reply

Please wait...

_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

50 XP

28th December 2008

0 Uploads

403 Posts

0 Threads

#1 8 years ago

Hello, well i am working on thee ability to use spacesquadrons on ground too, so 1 and the same unit. and it almost works, i am so close, but tho the selution is so far away from me. here are first 2 screens hwo far i got it. 113.jpg212.jpg well, now as you see the problem is not the hole squadrona appears just 3 separate units, what i did: i made the codes for the ground unit and comapny (working fine) to the unit i added a unique unit to use in space, coded the spaceunit in the uniqueunits.xml and gave it the lines to create a team and gave it the squadron name. tahts how it works for darthvader too, so i thought it worked but i dont get the hole squadron, well here are the codes if you wanna look, but please can someone tell me what i can do to make the hole squadron appear. Or has this already been accomplished by someone then i love to knwo how.

Spoiler: Show
the code with the squadron, groundunit and company code in it:
Spoiler: Show
<?xml version="1.0"?> TEXT_ARC TIE_Fighter TIE_Bomber Y-Wing_Squadron Tartan_Patrol_Cruiser Corellian_Corvette Rebel_X-Wing_Squadron Rv_arc170.alo0.27701.0f 50.0 Damage_Fighter00.20.983.52.53.01.05.040800.0no30404No0.00.1Underworld18403500300fighter Armor_Fighter Shield_Fighter1yesno0058FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Yes5Proj_Ship_Small_Laser_Cannon_Green20.11.6 Fighter, 1.0 Bomber, 1.0 Transport, 1.0 Corvette, 30.0 Frigate, 30.0 Capital, 30.0 Super, 30.0 130.0500.0450.0Small_Explosion_SpaceUnit_X_Wing_Death_SFXSmall_Damage_SpaceUnit_X_Wing_FireUnit_X_Wing_Fly_ByUnit_X_Wing_Fly_By HARD_POINT_WEAPON_LASER, Unit_HP_LASER_X_Wing HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_X_Wing HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_X_Wing HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_X_Wing HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_X_Wing HARD_POINT_ENGINE, Unit_HP_ENGINES_X_Wing HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_X_Wing Unit_X_Wing_Fly_By 5 10 Unit_X_Wing_Cinematic_Engine_Loop Fighter | AntiBomber SmallShip I_BUTTON_ARC_170yesYes 7.0 Space 2-1.025.0Yes602.0Fighter5.0TEXT_TT_ARCSPOILER_LOCKWEAPON_DELAY_MULTIPLIER, 3.0fSHIELD_REGEN_MULTIPLIER, 3.0fENERGY_REGEN_MULTIPLIER, 3.0fSPEED_MULTIPLIER, 1.5Unit_Ability_On_X_WingUnit_Ability_Off_X_WingHUNTYes0.22.0fSmall_Explosion_SpaceUnit_X_Wing_Spinning_Bytrue500.00 Yes ARC_170_Starfighter TEXT_ARC TIE_Fighter TIE_Bomber Y-Wing_Squadron Tartan_Patrol_Cruiser Corellian_Corvette Rebel_X-Wing_Squadron 1 Yes1Yesno30030Underworld02808YesNoNo991DUMMY_SPACE_FIGHTER_SQUADRONArc-170, Arc-170p, Arc-170pArc-170p, Arc-170p30.0,0.0,0.00.0,15.0,0.00.0,-15.0,0.0-30.0,30.0,0.0-30.0,-30.0,0.0I_BUTTON_ARC_170.tgaarc-170.ALO950 0 050RHD_Build_VehicleRHD_Unit_Canceled225.01000.0200.0300.0 SmallShip 500.0SPOILER_LOCKWEAPON_DELAY_MULTIPLIER, 3.0fSHIELD_REGEN_MULTIPLIER, 1.0fENERGY_REGEN_MULTIPLIER, 1.0fSPEED_MULTIPLIER, 2TEXT_TT_ARC TEXT_ENCYCLOPEDIA_CLASS_FIGHTER 4808Tactical_Units1 600240.0, 40.0Generic_Shadow TEXT_ARC AT_ST_Walker T2B_Tank Scout_Trooper Plex_Soldier AT_AA_Walker TEXT_TT_ARCTEXT_ENCYCLOPEDIA_CLASS_SPEEDERRv_arc170.alo0.9850.7156065.02.0 .2 .2 5.04.52.520 Frigate Land Solo 4 100.0150.05.0 false 130SELECTABLE, POWEREDABILITY_COUNTDOWN, FLYING_LOCOMOTOR,REVEAL,HIDE_WHEN_FOGGED, AMBIENT_SFX,UNIT_AI,TARGETING,WEAPON,STUNNABLE, WIND_DISTURBANCE,DAMAGE_TRACKINGFalseSpeeder Yes Yes Rebel0 Armor_Speeder 1040.00190010009990.0400.0300.020.050.010.0Proj_Snowspeeder_Laser_Cannon2.080.2Infantry, 20.0Vehicle, 1.0Air, 2.0Structure, 10.0P_Smoke_Small02.aloMedium_Explosion_LandYes0.22.0fMedium_Explosion_LandUnit_A_Wing_Spinning_Bytrue10050.1Unit_Snow_Speeder_FireUnit_Select_Assault_SpeederUnit_Move_Assault_SpeederUnit_Fleet_Move_Assault_SpeederUnit_Attack_Assault_SpeederUnit_Guard_Assault_Speeder Unit_Assist_Move_Assault_Speeder Unit_Assist_Attack_Assault_Speeder Unit_Snow_Speeder_Death_SFX Unit_SnowSpeeder_Fly_By 5 7 Unit_SnowSpeeder_Cinematic_Engine_Loop RHD_Unit_Destroyed RHD_Reinforcements_En_Route RHD_Reinforcements_Available RHD_Reinforcements_Cancelled I_BUTTON_ARC_170.tgaAir | AntiStructure Flying 1x1yes1111 Yes Yes50.0200.0150.05.0AntiVehicle200.0 Solo Flying5010060Arc-170SPOILER_LOCKWEAPON_DELAY_MULTIPLIER, 3.0fSHIELD_REGEN_MULTIPLIER, 3.0fENERGY_REGEN_MULTIPLIER, 3.0fSPEED_MULTIPLIER, 1.5Unit_Ability_On_X_WingUnit_Ability_Off_X_WingHUNT240.0, 40.0Generic_Shadow TEXT_ARC AT_ST_Walker T2B_Tank Scout_Trooper Plex_Soldier AT_AA_Walker TEXT_TT_ARCTEXT_ENCYCLOPEDIA_CLASS_SPEEDERRv_arc170.alo0.9850.7156065.02.0 .2 .2 5.04.52.520 Frigate Land Solo 4 100.0150.05.0 false 130SELECTABLE, POWEREDABILITY_COUNTDOWN, FLYING_LOCOMOTOR,REVEAL,HIDE_WHEN_FOGGED, AMBIENT_SFX,UNIT_AI,TARGETING,WEAPON,STUNNABLE, WIND_DISTURBANCE,DAMAGE_TRACKINGFalseSpeeder Yes Yes Rebel0 Armor_Speeder 1040.00190010009990.0400.0300.020.050.010.0Proj_Snowspeeder_Laser_Cannon2.080.2Infantry, 20.0Vehicle, 1.0Air, 2.0Structure, 10.0P_Smoke_Small02.aloMedium_Explosion_LandYes0.22.0fMedium_Explosion_LandUnit_A_Wing_Spinning_Bytrue10050.1Unit_Snow_Speeder_FireUnit_Select_Assault_SpeederUnit_Move_Assault_SpeederUnit_Fleet_Move_Assault_SpeederUnit_Attack_Assault_SpeederUnit_Guard_Assault_Speeder Unit_Assist_Move_Assault_Speeder Unit_Assist_Attack_Assault_Speeder Unit_Snow_Speeder_Death_SFX Unit_SnowSpeeder_Fly_By 5 7 Unit_SnowSpeeder_Cinematic_Engine_Loop RHD_Unit_Destroyed RHD_Reinforcements_En_Route RHD_Reinforcements_Available RHD_Reinforcements_Cancelled I_BUTTON_ARC_170.tgaAir | AntiStructure Flying 1x1yes1111 Yes Yes50.0200.0150.05.0AntiVehicle200.0 Solo Flying5010060Arc-170SPOILER_LOCKWEAPON_DELAY_MULTIPLIER, 3.0fSHIELD_REGEN_MULTIPLIER, 3.0fENERGY_REGEN_MULTIPLIER, 3.0fSPEED_MULTIPLIER, 1.5Unit_Ability_On_X_WingUnit_Ability_Off_X_WingHUNT TEXT_ARC AT_ST_Walker T2B_Tank Scout_Trooper Plex_Soldier AT_AA_Walker TEXT_TT_ARC TEXT_ENCYCLOPEDIA_CLASS_FIGHTER I_BUTTON_ARC_170.tga 0 Yes19135Underworld6005015 Yes Yes0010U_Ground_BarracksDUMMY_GROUND_COMPANY1yesinfantryRepublic_Botajef ARC_GROUND, ARC_GROUNDp, ARC_GROUNDp 9 Rv_arc170.aloRv_arc170.alo50 0 545EHD_Build_TroopsEHD_Recruitment_CanceledUnit_Complete_Storm_TrooperUnit_Fleet_Move_Storm_Trooper60015Tactical_UnitsSPOILER_LOCKWEAPON_DELAY_MULTIPLIER, 3.0fSHIELD_REGEN_MULTIPLIER, 3.0fENERGY_REGEN_MULTIPLIER, 3.0fSPEED_MULTIPLIER, 1.5Unit_Ability_On_X_WingUnit_Ability_Off_X_WingHUNT0.05154
the code with the uniqu unit:
Spoiler: Show
<?xml version="1.0" encoding="UTF-8"?> TEXT_ARC TIE_Fighter TIE_Bomber Y-Wing_Squadron Tartan_Patrol_Cruiser Corellian_Corvette Rebel_X-Wing_Squadron Rv_arc170.alo0.27701.0f 50.0 Damage_Fighter00.20.983.52.53.01.05.040800.0no30404Yes1.50.1Underworld18403500300fighter Armor_Fighter Shield_Fighter1yesno0058FIGHTER_LOCOMOTOR, SELECTABLE, TARGETING, WEAPON, POWERED, SHIELDED, HIDE_WHEN_FOGGED, AMBIENT_SFX, DAMAGE_TRACKING, NEBULA Yes5Proj_Ship_Small_Laser_Cannon_Green20.11.6 Fighter, 1.0 Bomber, 1.0 Transport, 1.0 Corvette, 30.0 Frigate, 30.0 Capital, 30.0 Super, 30.0 130.0500.0450.0Small_Explosion_SpaceUnit_X_Wing_Death_SFXSmall_Damage_SpaceUnit_X_Wing_FireUnit_X_Wing_Fly_ByUnit_X_Wing_Fly_By HARD_POINT_WEAPON_LASER, Unit_HP_LASER_X_Wing HARD_POINT_WEAPON_MISSILE, Unit_HP_MISSILE_X_Wing HARD_POINT_WEAPON_TORPEDO, Unit_HP_TORP_X_Wing HARD_POINT_WEAPON_ION_CANNON, Unit_HP_ION_X_Wing HARD_POINT_SHIELD_GENERATOR, Unit_HP_SHIELDS_X_Wing HARD_POINT_ENGINE, Unit_HP_ENGINES_X_Wing HARD_POINT_GRAVITY_WELL, Unit_HP_GRAV_X_Wing Unit_X_Wing_Fly_By 5 10 Unit_X_Wing_Cinematic_Engine_Loop Fighter | AntiBomber SmallShip I_BUTTON_ARC_170yesYes 7.0 Space 2-1.025.0Yes602.0Fighter5.0TEXT_TT_ARCSPOILER_LOCKWEAPON_DELAY_MULTIPLIER, 3.0fSHIELD_REGEN_MULTIPLIER, 3.0fENERGY_REGEN_MULTIPLIER, 3.0fSPEED_MULTIPLIER, 1.5Unit_Ability_On_X_WingUnit_Ability_Off_X_WingHUNTYes0.22.0fSmall_Explosion_SpaceUnit_X_Wing_Spinning_Bytrue500.00 Yes ARC_170_Starfighter



Lord Necron

GF makes me horny

50 XP

26th June 2010

0 Uploads

83 Posts

0 Threads

#2 8 years ago

Hey man its getting there you got to start somewhere nice so far. Ps. how did you get your screen shot so big??? i wanna know




_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

50 XP

28th December 2008

0 Uploads

403 Posts

0 Threads

#3 8 years ago

just prss Prt Scrn on your keyboard and it will copy your screen, then i open paint.net and use Ctrl V to paste the screen when it asks or it should expand the size, click yes. then you got a pitcure as alrge as your screen. anyway anyclue how to get a hole squadron intead of 5 separate units? if i compleet this i can finaly releashe the public beta of Fate of the Galaxy P.S. lord necron ur avatar and signatuere are hipnotising




Lord Necron

GF makes me horny

50 XP

26th June 2010

0 Uploads

83 Posts

0 Threads

#4 8 years ago

ah well i have an idea you have the offset for the group, but you did not tell how big the group is you need something like this X-Wing, X-WingX-Wing, X-WingX-Wing well i did not see this code i could have missed it.




_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

50 XP

28th December 2008

0 Uploads

403 Posts

0 Threads

#5 8 years ago

it's in it, see the first code (squadron code)




Lord Necron

GF makes me horny

50 XP

26th June 2010

0 Uploads

83 Posts

0 Threads

#6 8 years ago

Its the this code its got to be a spaceunit code, with Unique it well only allow 1 per sqaudron




_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

50 XP

28th December 2008

0 Uploads

403 Posts

0 Threads

#7 8 years ago

no i amde it the same as darthvaders squadron, at the end of the coe you will se create team lines, those will make the squadron appear: which you can fidn the code of in the other code (first spoiled)




Lord Necron

GF makes me horny

50 XP

26th June 2010

0 Uploads

83 Posts

0 Threads

#8 8 years ago

Yea i looked up the the darth vader code, But in his sqaudron is normal, but again in the squadron list theres only 1 unique unit the rest are normal space units TIE_Fighter_Squadron TEXT_TOOLTIP_TIE_ADVANCED [COLOR=magenta]TIE_Prototype(unique unit),[/COLOR] [COLOR=blue]Escort_TIE_Fighter, Escort_TIE_Fighter, Escort_TIE_FighterEscort_TIE_Fighter, Escort_TIE_Fighter, Escort_TIE_Fighter(Normal units) [/COLOR] Darth_Vader_TIE_Fighter_Container i_button_darth_vader.tga 15000 8 Your code: [COLOR=magenta]Arc-170, Arc-170, Arc-170Arc-170, Arc-170(all unique units)[/COLOR] [COLOR=magenta][/COLOR] [COLOR=magenta]Game only allows 1 per squadron

[/COLOR]




_237th_SC_Com_Bly

huh!!..oh sorry was sleeping

50 XP

28th December 2008

0 Uploads

403 Posts

0 Threads

#9 8 years ago

thats soemething i already did -_- i made a normal spaceunit version too so there is only 1 unique unit in that code, also did that for the ground comapny, still i dont get a full squadron, only 3 separate unit, gonna try now without giving the normal fighters hyperspace like darthvaders escorts, maybe that works. nope still 3 separate units. i wil update the codes in a min.updated. even tho we dont get it working thanks for your support :)




Lord Necron

GF makes me horny

50 XP

26th June 2010

0 Uploads

83 Posts

0 Threads

#10 8 years ago

well iam out of ideas then :(.