If you read this along with the message I sent you, I'm very convinced it's one of the Kislev's hardpoints that, when destroyed, disables the Imperial Hypervelocity Gun in skirmish.
Ah ok i see that, Thank you Sith for the Bug catch i sent you how to fix that.
So...cotton ball shooter and plasma gun?
Haha...Well not final version yet
OK sorry took me to long to fix these minor bugs 1. Fixed a sound issue, would not play sometimes. 2. Fixed Model Issue, would not show shot projectiles 3. Fixed Railgun Hardpoint, would disable hyper gun when destroyed.(now fixed) Any 1 sees any other bugs let me know Star Destroyer mod : MEGAUPLOAD - The leading online storage and file delivery service
The Pyrosounds XML still has a syntax error...
wow what the heck, i jus had it working last night to:confused:. i know what the problem was to it was a mistype in the code, and now its not working again, screw ill jus make a new xml for it. maybe the other 1 is corrupt or something
It's because the tag at the beginning of the XML and the corresponding tag at the end of the document don't case-match.