Star Wars: X3 -1 reply

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stanlley

GF makes me horny

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25th December 2008

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#1 10 years ago

Hi, I'm going to create mod of my favorite game X3. And naturally I've some problems.

1. I've added a station(rewrited model patch) added HPs, but when I select station the all harpoints are mashed in left corner of screen not even on station. What can I do about it.

2. I've added the Fighter and weapons etc. they work perfectly, but when i've added rockets the ship don't fire them(rockets) I ask how fix it ??

3. How to add beam weapons ??




DarthArbiter

-_-_-

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21st June 2006

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#2 10 years ago

stanlley;4740576Hi, I'm going to create mod of my favorite game X3. And naturally I've some problems.

1. I've added a station(rewrited model patch) added HPs, but when I select station the all harpoints are mashed in left corner of screen not even on station. What can I do about it.

This first one is simple enough, it usually means you've got the wrong names for the attachment bones in your hardpoints.




stanlley

GF makes me horny

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25th December 2008

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#3 10 years ago

that's not the problem the attachment bones and dummies in model are matched. If you want i can give screens:cool:

EDIT: I've just added n corvette but i can't see a hardpoints too :(




stanlley

GF makes me horny

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25th December 2008

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#4 10 years ago

so I've tried to only rewrite original hardpoints not to add, and it had worked only i saw the hardpoints that i don't used. So how can I create hardpoints ?? Because when I only rewrited the name then same problem occured ?? Same as with corvette. I've just edited the Hardpoints.xml; StarBases.xml; SpaceUnits(Fighters,Corvettes).xml; Squadrons.xml . Isn't there central register or some kind of entry what hardpoints should game use ? and why can I see the erased harpoints from StarBases ?? (Sry for big reply)